Add authentication and authorization (#21)
Reviewed-on: #21
This commit was merged in pull request #21.
This commit is contained in:
@@ -2,6 +2,18 @@
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public class GlobalConstants
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{
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public static int NUMBER_PER_PAGE = 50;
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public readonly static Guid ADMINISTRATOR_ID = Guid.Parse("{06CA5CB7-6DE5-4A73-9DDD-8E2D5CCDF104}");
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public readonly static Guid ADMINISTRATOR_USER_ID = Guid.Parse("{2AB56FCB-0CDE-4DAE-AC9C-FC7635B0D18A}");
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public readonly static Guid MEMBER_ID = Guid.Parse("{BCE14DEA-1748-4A76-8485-ADEE83DF5EFD}");
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public const string ADMINISTRATOR = "Administrateur";
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public const string MEMBER = "Membre";
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public const string ADMIN_MEMBER = $"{ADMINISTRATOR}, {MEMBER}";
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public const int JWT_DURATION_HOUR = 12;
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public const int NUMBER_PER_PAGE = 50;
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public const string LS_AUTH_STORAGE_KEY = "authToken";
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}
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@@ -6,9 +6,9 @@ public class GameDetailDto
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public string? Title { get; set; }
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public DateTime? ReleaseDate { get; set; }
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public DateTime? CreationDate { get; set; }
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public int CreationUserId { get; set; }
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public string CreationUserId { get; set; } = string.Empty;
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public DateTime? ModificationDate { get; set; }
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public int? ModificationUserId { get; set; }
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public string? ModificationUserId { get; set; }
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public double? StorageSpace { get; set; }
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public string? Description { get; set; }
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public int Interest { get; set; } = 3;
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@@ -1,11 +0,0 @@
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using GameIdeas.Shared.Enum;
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namespace GameIdeas.Shared.Dto;
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public class LoginDto
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{
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public int? Id { get; set; }
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public string? Username { get; set; }
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public string? Password { get; set; }
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public Role? Role { get; set; }
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}
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7
src/GameIdeas/GameIdeas.Shared/Dto/TokenDto.cs
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7
src/GameIdeas/GameIdeas.Shared/Dto/TokenDto.cs
Normal file
@@ -0,0 +1,7 @@
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namespace GameIdeas.Shared.Dto;
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public class TokenDto
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{
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public string? Token { get; set; }
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public DateTime? Expiration { get; set; }
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}
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@@ -7,5 +7,5 @@ public class UserDto
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public int? Id { get; set; }
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public string? Username { get; set; }
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public string? Password { get; set; }
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public Role? Role { get; set; }
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public string? RoleId { get; set; }
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}
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@@ -1,8 +0,0 @@
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namespace GameIdeas.Shared.Enum;
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public enum Role
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{
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Guest = 1,
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Member = 2,
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Administrator = 3
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}
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@@ -6,4 +6,8 @@
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Extensions.Identity.Stores" Version="9.0.4" />
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</ItemGroup>
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</Project>
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@@ -15,9 +15,9 @@ public partial class Game
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public string Title { get; set; } = null!;
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public DateTime? ReleaseDate { get; set; }
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public DateTime CreationDate { get; set; }
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public int CreationUserId { get; set; }
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public string CreationUserId { get; set; } = null!;
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public DateTime? ModificationDate { get; set; }
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public int? ModificationUserId { get; set; }
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public string? ModificationUserId { get; set; }
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public double? StorageSpace { get; set; }
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public string? Description { get; set; }
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public int Interest { get; set; }
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@@ -1,6 +1,8 @@
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namespace GameIdeas.Shared.Model;
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using Microsoft.AspNetCore.Identity;
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public partial class User
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namespace GameIdeas.Shared.Model;
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public partial class User : IdentityUser
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{
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public User()
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{
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@@ -8,11 +10,6 @@ public partial class User
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ModificationGames = new HashSet<Game>();
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}
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public int Id { get; set; }
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public string Username { get; set; } = null!;
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public string Password { get; set; } = null!;
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public int Role { get; set; }
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public virtual ICollection<Game> CreationGames { get; set; }
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public virtual ICollection<Game> ModificationGames { get; set; }
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}
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