Add authentication and authorization (#21)

Reviewed-on: #21
This commit was merged in pull request #21.
This commit is contained in:
2025-04-21 01:53:58 +02:00
parent 51dab81121
commit 033747899b
55 changed files with 2186 additions and 317 deletions

View File

@@ -1,9 +1,10 @@
using GameIdeas.Shared.Model;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
namespace GameIdeas.WebAPI.Context;
public class GameIdeasContext : DbContext
public class GameIdeasContext : IdentityDbContext<User>
{
public GameIdeasContext(DbContextOptions<GameIdeasContext> option)
: base(option)
@@ -12,7 +13,6 @@ public class GameIdeasContext : DbContext
AppContext.SetSwitch("Npgsql.DisableDateTimeInfinityConversions", true);
}
public virtual DbSet<User> Users { get; set; } = null!;
public virtual DbSet<Developer> Developers { get; set; } = null!;
public virtual DbSet<Platform> Platforms { get; set; } = null!;
public virtual DbSet<Property> Properties { get; set; } = null!;
@@ -27,28 +27,51 @@ public class GameIdeasContext : DbContext
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
modelBuilder.Entity<User>(entity => {
entity.ToTable("User");
modelBuilder.Entity<Developer>(entity => {
entity.ToTable("Developer");
entity.Property(e => e.Id)
.UseIdentityByDefaultColumn()
.HasIdentityOptions(startValue: 100000);
entity.HasIndex(e => e.Name)
.IsUnique();
});
modelBuilder.Entity<Developer>(entity => entity.ToTable("Developer"));
modelBuilder.Entity<Platform>(entity => {
entity.ToTable("Platform");
modelBuilder.Entity<Platform>(entity => entity.ToTable("Platform"));
entity.HasIndex(e => e.Label)
.IsUnique();
});
modelBuilder.Entity<Property>(entity => entity.ToTable("Property"));
modelBuilder.Entity<Property>(entity =>
{
entity.ToTable("Property");
entity.HasIndex(e => e.Label)
.IsUnique();
});
modelBuilder.Entity<Publisher>(entity => entity.ToTable("Publisher"));
modelBuilder.Entity<Publisher>(entity =>
{
entity.ToTable("Publisher");
modelBuilder.Entity<Tag>(entity => entity.ToTable("Tag"));
entity.HasIndex(e => e.Name)
.IsUnique();
});
modelBuilder.Entity<Tag>(entity =>
{
entity.ToTable("Tag");
entity.HasIndex(e => e.Label)
.IsUnique();
});
modelBuilder.Entity<Game>(entity =>
{
entity.ToTable("Game");
entity.HasIndex(e => e.Title)
.IsUnique();
entity.HasIndex(e => e.CreationUserId);
entity.HasIndex(e => e.ModificationUserId);