Add frontend creation game (#13)
Reviewed-on: #13
This commit was merged in pull request #13.
This commit is contained in:
@@ -5,8 +5,8 @@
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@Body
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</div>
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<span class="orb red"></span>
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<span class="orb blue"></span>
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<span class="orb green"></span>
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<div class="background"></div>
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<div class="background">
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<span class="orb red"></span>
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<span class="orb blue"></span>
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<span class="orb green"></span>
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</div>
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@@ -37,10 +37,11 @@
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}
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.background {
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height: 100%;
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width: 100%;
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height: 100vh;
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width: 100vw;
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background: var(--background);
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position: fixed;
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overflow: hidden;
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top: 0;
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left: 0;
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z-index: var(--index-background);
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@@ -0,0 +1,69 @@
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@using GameIdeas.BlazorApp.Shared.Components.Select
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@using GameIdeas.BlazorApp.Shared.Components.Select.Models
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@using GameIdeas.BlazorApp.Shared.Components.Slider
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@using GameIdeas.Shared.Dto
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<EditForm EditContext="EditContext" OnSubmit="HandleOnSubmit">
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<div class="game-form">
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<div class="container">
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<div class="input-game">
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<div id="first-label" class="label">@ResourcesKey.Title :</div>
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<input type="text" class="title" @bind=GameDto.Title>
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</div>
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<div class="input-game">
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<div class="label">@ResourcesKey.ReleaseDate :</div>
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<input type="date" class="date" @bind=GameDto.ReleaseDate>
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</div>
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<div class="input-game">
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<div class="label">@ResourcesKey.StorageSizeMo :</div>
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<input type="number" class="storage" @bind=GameDto.StorageSpace>
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</div>
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<div class="input-game">
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<div class="label">@ResourcesKey.Developers :</div>
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<MultipleSelectList TItem="DeveloperDto" Theme="SelectListTheme" @bind-Values=GameDto.Developers
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Items="CategoriesDto?.Developers?.Select(d => new SelectElement<DeveloperDto>(d, d.Name))" />
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</div>
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<div class="input-game">
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<div class="label">@ResourcesKey.Publishers :</div>
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<MultipleSelectList TItem="PublisherDto" Theme="SelectListTheme" @bind-Values=GameDto.Publishers
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Items="CategoriesDto?.Publishers?.Select(p => new SelectElement<PublisherDto>(p, p.Name))" />
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</div>
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</div>
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<div class="container">
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<div class="input-game">
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<div class="label">@ResourcesKey.Interest :</div>
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<div class="slider">
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<Slider Params="SliderParams" @bind-Value="GameDto.Interest" />
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</div>
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</div>
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<div class="input-game">
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<div class="label">@ResourcesKey.Properties :</div>
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<MultipleSelectList TItem="PropertyDto" Theme="SelectListTheme" @bind-Values=GameDto.Properties
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Items="CategoriesDto?.Properties?.Select(p => new SelectElement<PropertyDto>(p, p.Label))" />
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</div>
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<div class="input-game">
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<div class="label">@ResourcesKey.Genres :</div>
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<MultipleSelectList TItem="TagDto" Theme="SelectListTheme" @bind-Values=GameDto.Tags
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Items="CategoriesDto?.Tags?.Select(t => new SelectElement<TagDto>(t, t.Label))" />
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</div>
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<div class="input-game">
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<div class="label">@ResourcesKey.Platforms :</div>
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<MultipleSelectList TItem="PlatformDto" Theme="SelectListTheme" @bind-Values=GameDto.Platforms
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Items="CategoriesDto?.Platforms?.Select(p => new SelectElement<PlatformDto>(p, p.Label))" />
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</div>
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</div>
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</div>
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<div class="description-container">
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<div id="label-description">@ResourcesKey.Description :</div>
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<input type="text" class="description" @bind-value=GameDto.Description>
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</div>
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<div class="buttons">
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<button type="reset" class="cancel" @onclick=HandleOnCancel>
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@ResourcesKey.Reset
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</button>
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<button type="submit" class="submit">
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@ResourcesKey.Save
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</button>
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</div>
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</EditForm>
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@@ -0,0 +1,56 @@
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using GameIdeas.BlazorApp.Pages.Games.Gateways;
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using GameIdeas.BlazorApp.Shared.Components.Popup;
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using GameIdeas.BlazorApp.Shared.Components.Select.Models;
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using GameIdeas.BlazorApp.Shared.Components.Slider;
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using GameIdeas.Shared.Dto;
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using Microsoft.AspNetCore.Components;
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using Microsoft.AspNetCore.Components.Forms;
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using Microsoft.JSInterop;
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namespace GameIdeas.BlazorApp.Pages.Games.Components;
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public partial class GameCreationForm
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{
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[Inject] private IJSRuntime Js { get; set; } = default!;
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[Inject] private IGameGateway GameGateway { get; set; } = default!;
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[CascadingParameter] private Popup? Popup { get; set; }
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private GameDto GameDto = new();
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private CategoriesDto CategoriesDto = new();
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private EditContext? EditContext;
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private readonly SelectListTheme SelectListTheme = SelectListTheme.Creation;
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private readonly SliderParams SliderParams = new() { Gap = 1, Min = 1, Max = 5 };
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protected override async Task OnInitializedAsync()
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{
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EditContext = new(GameDto);
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CategoriesDto = await GameGateway.FetchCategories();
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if (Popup != null)
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{
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Popup.StateChanged += async (_, isOpen) => await HandlePopupStateChanged();
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}
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await base.OnInitializedAsync();
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}
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private async Task HandlePopupStateChanged()
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{
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await Js.InvokeVoidAsync("resizeGameForm");
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}
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private void HandleOnCancel()
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{
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Popup?.Close();
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}
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private async Task HandleOnSubmit(EditContext args)
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{
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if (EditContext?.Validate() == false)
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{
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return;
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}
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}
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}
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@@ -0,0 +1,68 @@
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.game-form {
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display: flex;
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flex-direction: row;
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gap: 20px;
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}
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.container {
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display: flex;
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flex-direction: column;
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gap: 8px;
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}
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.input-game {
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display: grid;
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grid-template-columns: auto 200px;
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grid-gap: 8px;
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height: 24px;
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}
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.label {
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text-wrap: nowrap;
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align-content: center;
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font-weight: bold;
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grid-column: 1;
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}
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input {
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width: 100%;
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background: var(--input-secondary);
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border: solid 1px var(--input-selected);
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outline: none;
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border-radius: var(--small-radius);
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grid-column: 2;
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box-sizing: border-box;
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color: var(--white);
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}
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input[type="date"]::-webkit-calendar-picker-indicator {
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filter: invert(1);
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cursor: pointer;
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}
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.description-container {
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margin-top: 8px;
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display: grid;
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grid-template-columns: auto 1fr;
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grid-gap: 8px;
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}
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.description {
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min-height: 140px;
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}
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#label-description {
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text-wrap: nowrap;
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align-content: center;
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font-weight: bold;
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height: 24px;
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}
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.slider {
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padding: 0 20px;
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align-content: center;
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}
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input[type="number"]::-webkit-inner-spin-button {
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-webkit-appearance: none;
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}
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@@ -0,0 +1,5 @@
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window.resizeGameForm = () => {
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const label = document.getElementById('first-label');
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const targetLabel = document.getElementById('label-description');
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targetLabel.style.width = window.getComputedStyle(label).getPropertyValue("width");
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};
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@@ -5,46 +5,39 @@
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<div class="duplicate">
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<MultipleSelectList TItem="string"
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Items="Plateforms"
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@bind-Values=GameFilterParams!.Plateforms
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@bind-Values=GameFilterParams!.Platforms
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Placeholder="@ResourcesKey.Platforms"
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Theme="SelectListTheme.AdvancedFilter" />
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<MultipleSelectList TItem="string"
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Items="Genres"
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Placeholder="@ResourcesKey.Genres"
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@bind-Values=GameFilterParams!.Genres
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@bind-Values=GameFilterParams!.Tags
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Theme="SelectListTheme.AdvancedFilter" />
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</div>
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<MultipleSelectList TItem="string"
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Items="Publishers"
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Placeholder="@ResourcesKey.Publishers"
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@bind-Values=GameFilterParams!.Publishers
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Theme="SelectListTheme.AdvancedFilter" />
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<MultipleSelectList TItem="string"
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Items="Developers"
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Placeholder="@ResourcesKey.Developers"
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@bind-Values=GameFilterParams!.Developers
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Theme="SelectListTheme.AdvancedFilter" />
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<MultipleSelectList TItem="string"
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Items="StorageSizes"
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Placeholder="@ResourcesKey.StorageSizes"
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Placeholder="@ResourcesKey.StorageSize"
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@bind-Values=GameFilterParams!.StorageSizes
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Theme="SelectListTheme.AdvancedFilter" />
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<MultipleSelectList TItem="string"
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Items="LastModifiedDates"
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Placeholder="@ResourcesKey.LastModification"
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@bind-Values=GameFilterParams!.LastModification
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Theme="SelectListTheme.AdvancedFilter" />
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<MultipleSelectList TItem="string"
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Items="ReleaseDates"
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Placeholder="@ResourcesKey.ReleaseDates"
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Placeholder="@ResourcesKey.ReleaseDate"
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@bind-Values=GameFilterParams!.ReleaseDates
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Theme="SelectListTheme.AdvancedFilter" />
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@@ -7,56 +7,4 @@ public partial class AdvancedGameFilter
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{
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[Parameter] public GameFilterParams? GameFilterParams { get; set; }
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[Parameter] public EventCallback<GameFilterParams> GameFilterParamsChanged { get; set; }
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private readonly IEnumerable<SelectElement<string>> Plateforms = [
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new() { Item = "Steam", Label = "Steam" },
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new() { Item = "GOG", Label = "GOG" },
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new() { Item = "Epic games", Label = "Epic games" },
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new() { Item = "Ubisoft", Label = "Ubisoft" },
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];
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private readonly IEnumerable<SelectElement<string>> Genres = [
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new() { Item = "Rogue Like", Label = "Rogue Like" },
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new() { Item = "Aventure", Label = "Aventure" },
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new() { Item = "RPG", Label = "RPG" },
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new() { Item = "Fast FPS", Label = "Fast FPS" },
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];
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private readonly IEnumerable<SelectElement<string>> Publishers = [
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new() { Item = "Electronic Arts", Label = "Electronic Arts" },
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new() { Item = "Ubisoft", Label = "Ubisoft" },
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new() { Item = "Activision Blizzard", Label = "Activision Blizzard" },
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new() { Item = "Bethesda", Label = "Bethesda" }
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];
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private readonly IEnumerable<SelectElement<string>> Developers = [
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new() { Item = "CD Projekt Red", Label = "CD Projekt Red" },
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new() { Item = "Naughty Dog", Label = "Naughty Dog" },
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new() { Item = "Rockstar Games", Label = "Rockstar Games" },
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new() { Item = "FromSoftware", Label = "FromSoftware" },
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];
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private readonly IEnumerable<SelectElement<string>> StorageSizes = [
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new() { Item = "1 Go", Label = "1 Go" },
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new() { Item = "10 Go", Label = "10 Go" },
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new() { Item = "50 Go", Label = "50 Go" },
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new() { Item = "100 Go", Label = "100 Go" },
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];
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private readonly IEnumerable<SelectElement<string>> LastModifiedDates = [
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new() { Item = "2023-12-15", Label = "15 D<>cembre 2023" },
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new() { Item = "2024-01-20", Label = "20 Janvier 2024" },
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new() { Item = "2024-02-05", Label = "5 F<>vrier 2024" },
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new() { Item = "2024-03-10", Label = "10 Mars 2024" },
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];
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private readonly IEnumerable<SelectElement<string>> ReleaseDates = [
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new() { Item = "2023-11-11", Label = "11 Novembre 2023" },
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new() { Item = "2024-01-25", Label = "25 Janvier 2024" },
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new() { Item = "2024-03-03", Label = "3 Mars 2024" },
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new() { Item = "2024-04-15", Label = "15 Avril 2024" },
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];
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}
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@@ -4,13 +4,13 @@
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@using GameIdeas.BlazorApp.Shared.Components.SliderRange
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@using GameIdeas.BlazorApp.Shared.Models
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@using GameIdeas.Shared.Dto
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@using GameIdeas.Shared.Enum
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<div class="form-filter">
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<SelectList TItem="Func<GameDto, object>"
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Headers="SortTypes"
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Items="GameProperties"
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@bind-Value=GameFilterParams!.SortProperty
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HeaderChanged=HandleSortTypeChanged
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<SelectList TItem="Func<GameDto, object>" Items="GameProperties"
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@bind-Value=GameFilterParams.SortProperty
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THeader="SortType" Headers="SortTypes"
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@bind-Header=GameFilterParams.SortType
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Theme="SelectListTheme.Sort">
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<div class="square-button">
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<svg class="sort-icon" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
|
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@@ -38,24 +38,22 @@
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<div class="select-container">
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<MultipleSelectList TItem="string"
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Items="Plateforms"
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Placeholder="@ResourcesKey.Platforms"
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@bind-Values=GameFilterParams.Plateforms
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@bind-Values=GameFilterParams.Platforms
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Theme="SelectListTheme.Filter" />
|
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</div>
|
||||
|
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<div class="select-container">
|
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<MultipleSelectList TItem="string"
|
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Items="Genres"
|
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Placeholder="@ResourcesKey.Genres"
|
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@bind-Values=GameFilterParams.Genres
|
||||
@bind-Values=GameFilterParams.Tags
|
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Theme="SelectListTheme.Filter" />
|
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</div>
|
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|
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<div class="slider-container">
|
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<SliderRange Params="SliderRangeParams"
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@bind-Max=GameFilterParams.MaxRating
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@bind-Min=GameFilterParams.MinRating />
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@bind-Max=GameFilterParams.MaxRating
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@bind-Min=GameFilterParams.MinRating />
|
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</div>
|
||||
</div>
|
||||
|
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|
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@@ -15,33 +15,19 @@ public partial class GameFilter
|
||||
[Parameter] public DisplayType DisplayType { get; set; }
|
||||
[Parameter] public EventCallback<DisplayType> DisplayTypeChanged { get; set; }
|
||||
|
||||
private readonly IEnumerable<SelectElement<Func<GameDto?, object?>>> SortTypes = [
|
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new() { Item = _ => SortType.Ascending, Label = "Ascendant", IsSelected = true },
|
||||
new() { Item = _ => SortType.Descending, Label = "Descendant" }
|
||||
private readonly IEnumerable<SelectElement<SortType>> SortTypes = [
|
||||
new(SortType.Ascending, "Ascendant") { IsSelected = true },
|
||||
new(SortType.Descending, "Descendant")
|
||||
];
|
||||
|
||||
private readonly IEnumerable<SelectElement<Func<GameDto?, object?>>> GameProperties = [
|
||||
new() { Item = game => game?.Title, Label = "Nom", IsSelected = true },
|
||||
new() { Item = game => game?.ReleaseDate, Label = "Date de parution" }
|
||||
];
|
||||
|
||||
private readonly IEnumerable<SelectElement<string>> Plateforms = [
|
||||
new() { Item = "Steam", Label = "Steam" },
|
||||
new() { Item = "GOG", Label = "GOG" },
|
||||
new() { Item = "Epic games", Label = "Epic games" },
|
||||
new() { Item = "Ubisoft", Label = "Ubisoft" },
|
||||
];
|
||||
|
||||
private readonly IEnumerable<SelectElement<string>> Genres = [
|
||||
new() { Item = "Rogue Like", Label = "Rogue Like" },
|
||||
new() { Item = "Aventure", Label = "Aventure" },
|
||||
new() { Item = "RPG", Label = "RPG" },
|
||||
new() { Item = "Fast FPS", Label = "Fast FPS" },
|
||||
new(game => game?.Title, "Nom") { IsSelected = true },
|
||||
new(game => game?.ReleaseDate, "Date de parution"),
|
||||
];
|
||||
|
||||
private EditContext? EditContext;
|
||||
private readonly SliderRangeParams SliderRangeParams =
|
||||
new() { Min = 1, ValueMin = 1, ValueMax = 5, Max = 5 };
|
||||
new() { Min = 1, Max = 5 };
|
||||
|
||||
protected override void OnInitialized()
|
||||
{
|
||||
@@ -52,11 +38,6 @@ public partial class GameFilter
|
||||
};
|
||||
}
|
||||
|
||||
private void HandleSortTypeChanged(Func<GameDto?, object?> getHeader)
|
||||
{
|
||||
GameFilterParams.SortType = (SortType?)getHeader(null) ?? SortType.Ascending;
|
||||
}
|
||||
|
||||
private async Task HandleDisplayClicked(DisplayType displayType)
|
||||
{
|
||||
DisplayType = displayType;
|
||||
|
||||
@@ -5,16 +5,17 @@ namespace GameIdeas.BlazorApp.Pages.Games.Filter;
|
||||
|
||||
public class GameFilterParams
|
||||
{
|
||||
public SortType? SortType { get; set; }
|
||||
public SortType SortType { get; set; } = SortType.Ascending;
|
||||
public Func<GameDto?, object?>? SortProperty { get; set; }
|
||||
public string? SearchName { get; set; }
|
||||
public IEnumerable<string>? Plateforms { get; set; }
|
||||
public IEnumerable<string>? Genres { get; set; }
|
||||
public IEnumerable<string>? Platforms { get; set; }
|
||||
public IEnumerable<string>? Properties { get; set; }
|
||||
public IEnumerable<string>? Tags { get; set; }
|
||||
public IEnumerable<string>? Publishers { get; set; }
|
||||
public IEnumerable<string>? Developers { get; set; }
|
||||
public IEnumerable<string>? StorageSizes { get; set; }
|
||||
public IEnumerable<string>? LastModification { get; set; }
|
||||
public IEnumerable<string>? ReleaseDates { get; set; }
|
||||
public int MaxRating { get; set; }
|
||||
public int MinRating { get; set; }
|
||||
public int MaxRating { get; set; } = 5;
|
||||
public int MinRating { get; set; } = 1;
|
||||
}
|
||||
|
||||
@@ -1,24 +1,28 @@
|
||||
@page "/Games"
|
||||
@using GameIdeas.BlazorApp.Layouts
|
||||
@using GameIdeas.BlazorApp.Pages.Games.Components
|
||||
@using GameIdeas.BlazorApp.Pages.Games.Filter
|
||||
@using GameIdeas.BlazorApp.Pages.Games.Header
|
||||
@using GameIdeas.BlazorApp.Shared.Components
|
||||
@using GameIdeas.BlazorApp.Shared.Components.Popup
|
||||
@using GameIdeas.Resources
|
||||
|
||||
@layout MainLayout
|
||||
|
||||
<PageTitle>@ResourcesKey.GamesIdeas</PageTitle>
|
||||
|
||||
<GameHeader>
|
||||
<GameHeader AddTypeChanged="HandleAddClicked">
|
||||
<GameFilter @bind-DisplayType=DisplayType
|
||||
@bind-GameFilterParams=GameFilterParams />
|
||||
</GameHeader>
|
||||
|
||||
<div class="container">
|
||||
<div class="content">
|
||||
|
||||
</div>
|
||||
|
||||
<AdvancedGameFilter @bind-GameFilterParams=GameFilterParams />
|
||||
</div>
|
||||
|
||||
<Popup @ref=ManualAddPopup BackdropFilterClicked="HandleBackdropManualAddClicked">
|
||||
<GameCreationForm />
|
||||
</Popup>
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using GameIdeas.BlazorApp.Pages.Games.Filter;
|
||||
using GameIdeas.BlazorApp.Shared.Components.Popup;
|
||||
using GameIdeas.BlazorApp.Shared.Models;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Pages.Games;
|
||||
@@ -7,4 +8,22 @@ public partial class GameBase ()
|
||||
{
|
||||
private DisplayType DisplayType = DisplayType.List;
|
||||
private GameFilterParams GameFilterParams = new();
|
||||
private Popup? ManualAddPopup;
|
||||
private void HandleAddClicked(AddType addType)
|
||||
{
|
||||
switch (addType)
|
||||
{
|
||||
case AddType.Manual:
|
||||
ManualAddPopup?.Open();
|
||||
break;
|
||||
case AddType.Auto:
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
private void HandleBackdropManualAddClicked()
|
||||
{
|
||||
ManualAddPopup?.Close();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
using GameIdeas.BlazorApp.Services;
|
||||
using GameIdeas.BlazorApp.Shared.Constants;
|
||||
using GameIdeas.BlazorApp.Shared.Exceptions;
|
||||
using GameIdeas.Resources;
|
||||
using GameIdeas.Shared.Dto;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Pages.Games.Gateways;
|
||||
|
||||
public class GameGateway(IHttpClientService httpClientService) : IGameGateway
|
||||
{
|
||||
public async Task<CategoriesDto> FetchCategories()
|
||||
{
|
||||
try
|
||||
{
|
||||
var result = await httpClientService.FetchDataAsync<CategoriesDto>(Endpoints.Category.AllCategories);
|
||||
|
||||
return result ?? throw new InvalidOperationException(ResourcesKey.ErrorFetchCategories);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw new CategoryNotFoundException(ResourcesKey.ErrorFetchCategories);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
using GameIdeas.Shared.Dto;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Pages.Games.Gateways;
|
||||
|
||||
public interface IGameGateway
|
||||
{
|
||||
Task<CategoriesDto> FetchCategories();
|
||||
}
|
||||
@@ -22,11 +22,9 @@
|
||||
<path d="M19,13H13V19H11V13H5V11H11V5H13V11H19V13Z" />
|
||||
</svg>
|
||||
</div>
|
||||
<SelectList TItem="AddType"
|
||||
Items="SelectElements"
|
||||
ValueChanged=HandleAddTypeClickedAsync
|
||||
Theme="SelectListTheme.Navigation"
|
||||
AlignRight=true>
|
||||
<SelectList @ref="SelectListAdd" TItem="AddType" Items="SelectElements"
|
||||
ValueChanged=HandleAddTypeClickedAsync THeader="object"
|
||||
Theme="SelectListTheme.Navigation" AlignRight=true>
|
||||
<div class="second-button button">
|
||||
<svg class="button-icon" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
|
||||
<path d="M1 3H23L12 22" />
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using GameIdeas.BlazorApp.Shared.Components.Account;
|
||||
using GameIdeas.BlazorApp.Shared.Components.Select;
|
||||
using GameIdeas.BlazorApp.Shared.Components.Select.Models;
|
||||
using GameIdeas.BlazorApp.Shared.Models;
|
||||
using GameIdeas.Resources;
|
||||
@@ -13,11 +14,12 @@ public partial class GameHeader : ComponentBase
|
||||
|
||||
|
||||
private readonly IEnumerable<SelectElement<AddType>> SelectElements = [
|
||||
new SelectElement<AddType> { Item = AddType.Manual, Label = ResourcesKey.ManualAdd },
|
||||
new SelectElement<AddType> { Item = AddType.Auto, Label = ResourcesKey.AutoAdd }
|
||||
new SelectElement<AddType>(AddType.Manual, ResourcesKey.ManualAdd),
|
||||
new SelectElement<AddType> (AddType.Auto, ResourcesKey.AutoAdd)
|
||||
];
|
||||
|
||||
private AccountSettings? AccountSettings;
|
||||
private SelectList<AddType, object>? SelectListAdd;
|
||||
|
||||
private void HandleIconClicked()
|
||||
{
|
||||
@@ -26,6 +28,7 @@ public partial class GameHeader : ComponentBase
|
||||
|
||||
private async Task HandleAddTypeClickedAsync(AddType value)
|
||||
{
|
||||
SelectListAdd?.Close();
|
||||
await AddTypeChanged.InvokeAsync(value);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Net.Http.Json;
|
||||
using GameIdeas.BlazorApp;
|
||||
using GameIdeas.BlazorApp.Pages.Games.Gateways;
|
||||
using GameIdeas.BlazorApp.Services;
|
||||
using GameIdeas.Resources;
|
||||
using Microsoft.AspNetCore.Components.Web;
|
||||
@@ -22,7 +23,8 @@ builder.Services.AddHttpClient(
|
||||
client.Timeout = TimeSpan.FromMinutes(3);
|
||||
});
|
||||
|
||||
builder.Services.AddScoped<AuthentificationService>();
|
||||
builder.Services.AddScoped<IHttpClientService, HttpClientService>();
|
||||
builder.Services.AddScoped<IGameGateway, GameGateway>();
|
||||
|
||||
builder.Services.AddSingleton<TranslationService>();
|
||||
builder.Services.AddSingleton<Translations>();
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
namespace GameIdeas.BlazorApp.Services;
|
||||
|
||||
public class AuthentificationService
|
||||
{
|
||||
private bool isLogin;
|
||||
|
||||
public bool IsLogin
|
||||
{
|
||||
get { return isLogin; }
|
||||
}
|
||||
|
||||
public void Login()
|
||||
{
|
||||
isLogin = true;
|
||||
}
|
||||
|
||||
public void Logout()
|
||||
{
|
||||
isLogin = false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,125 @@
|
||||
using GameIdeas.Resources;
|
||||
using System.Net.Http.Headers;
|
||||
using System.Text.Json.Serialization;
|
||||
using System.Text.Json;
|
||||
using System.Text;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Services;
|
||||
|
||||
public class HttpClientService(IHttpClientFactory httpClientFactory, ILoggerFactory loggerFactory) : IHttpClientService
|
||||
{
|
||||
private readonly HttpClient httpClient = httpClientFactory.CreateClient("GameIdeas.WebAPI");
|
||||
private readonly ILogger<HttpClientService> logger = loggerFactory.CreateLogger<HttpClientService>();
|
||||
|
||||
private readonly JsonSerializerOptions _optionsCamelCase = new()
|
||||
{
|
||||
PropertyNamingPolicy = JsonNamingPolicy.CamelCase,
|
||||
DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingDefault
|
||||
};
|
||||
|
||||
private readonly JsonSerializerOptions _optionsCaseInsensitive = new()
|
||||
{
|
||||
PropertyNameCaseInsensitive = true,
|
||||
ReferenceHandler = ReferenceHandler.Preserve
|
||||
};
|
||||
|
||||
public async Task<T?> PostAsync<T>(string url, object data)
|
||||
{
|
||||
var jsonContent = JsonSerializer.Serialize(data, _optionsCamelCase);
|
||||
var content = new StringContent(jsonContent, Encoding.UTF8, "application/json");
|
||||
var response = await httpClient.PostAsync(url, content);
|
||||
|
||||
return await GetResultValue<T>(response, ResourcesKey.ErrorWhenPostingData);
|
||||
}
|
||||
|
||||
public async Task<T?> PutAsync<T>(string url, object data)
|
||||
{
|
||||
var jsonContent = JsonSerializer.Serialize(data, _optionsCamelCase);
|
||||
var content = new StringContent(jsonContent, Encoding.UTF8, "application/json");
|
||||
var response = await httpClient.PutAsync(url, content);
|
||||
|
||||
return await GetResultValue<T>(response, ResourcesKey.ErrorWhenPutingData);
|
||||
}
|
||||
|
||||
public async Task<T?> DeleteAsync<T>(string? url)
|
||||
{
|
||||
var response = await httpClient.DeleteAsync(url);
|
||||
|
||||
return await GetResultValue<T>(response, ResourcesKey.ErrorWhenDeletingData);
|
||||
}
|
||||
|
||||
public async Task<T?> FetchDataAsync<T>(string? url)
|
||||
{
|
||||
var response = await httpClient.GetAsync(url);
|
||||
|
||||
return await GetResultValue<T>(response, ResourcesKey.ErrorWhenFetchingData);
|
||||
}
|
||||
|
||||
public async Task<byte[]?> FetchBytesAsync(string? url)
|
||||
{
|
||||
var response = await httpClient.GetAsync(url);
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
return await response.Content.ReadAsByteArrayAsync();
|
||||
}
|
||||
|
||||
throw new HttpRequestException(
|
||||
$"{ResourcesKey.ErrorWhenFetchingData} + StatusCode: {response.StatusCode} " +
|
||||
$"+ Reason: {response.ReasonPhrase}");
|
||||
}
|
||||
|
||||
public async Task<Stream?> FetchStreamAsync(string? url)
|
||||
{
|
||||
var response = await httpClient.GetAsync(url);
|
||||
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
return await response.Content.ReadAsStreamAsync();
|
||||
}
|
||||
|
||||
throw new HttpRequestException($"{ResourcesKey.ErrorWhenFetchingData} + StatusCode: {response.StatusCode} " +
|
||||
$"+ Reason: {response.ReasonPhrase}");
|
||||
}
|
||||
|
||||
public async Task<T?> PostFileAsync<T>(string? url, Stream fileStream, string fileName, string contentType)
|
||||
{
|
||||
using var content = new MultipartFormDataContent();
|
||||
|
||||
var streamContent = new StreamContent(fileStream);
|
||||
streamContent.Headers.ContentType = new MediaTypeHeaderValue(contentType);
|
||||
content.Add(streamContent, "file", fileName);
|
||||
|
||||
var response = await httpClient.PostAsync(url, content);
|
||||
|
||||
return await GetResultValue<T>(response, ResourcesKey.ErrorWhenPostingData);
|
||||
}
|
||||
|
||||
private async Task<T?> GetResultValue<T>(HttpResponseMessage response, string errorMessage)
|
||||
{
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
try
|
||||
{
|
||||
var responseContent = await response.Content.ReadAsStringAsync();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(responseContent))
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
var result = JsonSerializer.Deserialize<T>(responseContent, _optionsCaseInsensitive);
|
||||
|
||||
return result;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
throw new JsonException(ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
logger.LogError(ResourcesKey.RequestFailedStatusFormat, response.StatusCode);
|
||||
throw new HttpRequestException(
|
||||
$"{errorMessage} + StatusCode: {response.StatusCode} + Reason: {response.ReasonPhrase}");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
namespace GameIdeas.BlazorApp.Services;
|
||||
|
||||
public interface IHttpClientService
|
||||
{
|
||||
Task<T?> PostAsync<T>(string url, object data);
|
||||
Task<T?> PutAsync<T>(string url, object data);
|
||||
Task<T?> DeleteAsync<T>(string? url);
|
||||
Task<T?> FetchDataAsync<T>(string? url);
|
||||
Task<byte[]?> FetchBytesAsync(string? url);
|
||||
Task<Stream?> FetchStreamAsync(string? url);
|
||||
Task<T?> PostFileAsync<T>(string? url, Stream fileStream, string fileName, string contentType);
|
||||
}
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
<div class="account-setting-container" tabindex="1000">
|
||||
<div class="account-setting-content @(ContentVisile ? string.Empty : "invisible")">
|
||||
@if (!AuthentificationService.IsLogin)
|
||||
@if (!IsLogin)
|
||||
{
|
||||
<EditForm EditContext="EditContext" OnSubmit="HandleLoginSubmit">
|
||||
<FluentValidationValidator />
|
||||
|
||||
@@ -1,28 +1,21 @@
|
||||
using GameIdeas.BlazorApp.Services;
|
||||
using GameIdeas.Shared.Dto;
|
||||
using Microsoft.AspNetCore.Components.Forms;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Account;
|
||||
|
||||
public partial class AccountSettings (
|
||||
AuthentificationService AuthentificationService)
|
||||
public partial class AccountSettings
|
||||
{
|
||||
private bool ContentVisile = false;
|
||||
private EditContext? EditContext;
|
||||
private LoginDto LoginDto = new();
|
||||
private bool IsLoading = false;
|
||||
private bool IsLogin = true;
|
||||
|
||||
protected override void OnInitialized()
|
||||
{
|
||||
EditContext = new EditContext(LoginDto);
|
||||
}
|
||||
|
||||
public void Open()
|
||||
{
|
||||
ContentVisile = true;
|
||||
StateHasChanged();
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
ContentVisile = false;
|
||||
@@ -45,15 +38,10 @@ public partial class AccountSettings (
|
||||
IsLoading = true;
|
||||
await Task.Delay(TimeSpan.FromSeconds(5));
|
||||
Close();
|
||||
AuthentificationService.Login();
|
||||
IsLoading = false;
|
||||
|
||||
LoginDto = new();
|
||||
EditContext = new EditContext(LoginDto);
|
||||
}
|
||||
private void HandleLogoutClicked()
|
||||
{
|
||||
Close();
|
||||
AuthentificationService.Logout();
|
||||
}
|
||||
}
|
||||
@@ -5,7 +5,7 @@
|
||||
}
|
||||
|
||||
.backdrop-filter.overlay {
|
||||
background-color: var(--grey-filter);
|
||||
background-color: rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
|
||||
.backdrop-filter.transparent {
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
window.setBodyOverflow = (overflow) => {
|
||||
document.getElementsByTagName('html')[0].style.overflow = overflow;
|
||||
document.getElementsByClassName('page')[0].style.overflow = overflow;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
@using GameIdeas.BlazorApp.Shared.Components.BackdropFilter
|
||||
@using GameIdeas.BlazorApp.Shared.Constants
|
||||
|
||||
<CascadingValue Value="this">
|
||||
<div class="popup-wrapper" style="@GetDisplayStyle()">
|
||||
<div class="popup-content">
|
||||
@if (Closable)
|
||||
{
|
||||
<button @onclick="HandleBackdropFilterClicked">@Icons.Shared.Close</button>
|
||||
}
|
||||
@ChildContent
|
||||
</div>
|
||||
</div>
|
||||
</CascadingValue>
|
||||
|
||||
|
||||
<BackdropFilter @ref="BackdropFilter" OnClick="HandleBackdropFilterClicked" CloseOnClick="@Closable"
|
||||
AllowBodyScroll="false" Color="BackdropFilterColor.Overlay" />
|
||||
@@ -0,0 +1,52 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Popup;
|
||||
|
||||
public partial class Popup
|
||||
{
|
||||
[Parameter] public RenderFragment? ChildContent { get; set; }
|
||||
[Parameter] public bool IsDrawerOpen { get; set; }
|
||||
[Parameter] public EventCallback BackdropFilterClicked { get; set; }
|
||||
[Parameter] public bool Closable { get; set; } = true;
|
||||
public bool IsOpen { get; set; }
|
||||
public EventHandler<bool>? StateChanged { get; set; }
|
||||
|
||||
private BackdropFilter.BackdropFilter? BackdropFilter;
|
||||
|
||||
protected override async Task OnParametersSetAsync()
|
||||
{
|
||||
await base.OnParametersSetAsync();
|
||||
if (BackdropFilter?.IsVisible == true && IsOpen)
|
||||
{
|
||||
await BackdropFilter.Hide();
|
||||
}
|
||||
|
||||
if (BackdropFilter?.IsVisible == false && IsOpen)
|
||||
{
|
||||
await BackdropFilter.Show();
|
||||
}
|
||||
}
|
||||
|
||||
public async Task Open()
|
||||
{
|
||||
IsOpen = true;
|
||||
await BackdropFilter?.Show()!;
|
||||
StateChanged?.Invoke(null, IsOpen);
|
||||
StateHasChanged();
|
||||
}
|
||||
|
||||
public async Task Close()
|
||||
{
|
||||
IsOpen = false;
|
||||
await BackdropFilter?.Hide()!;
|
||||
StateChanged?.Invoke(null, IsOpen);
|
||||
StateHasChanged();
|
||||
}
|
||||
|
||||
private async Task HandleBackdropFilterClicked()
|
||||
{
|
||||
await BackdropFilterClicked.InvokeAsync();
|
||||
}
|
||||
|
||||
private string GetDisplayStyle() => IsOpen ? "display: flex;" : "display: none;";
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
.popup-wrapper {
|
||||
display: none;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
position: fixed;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
z-index: var(--index-popup);
|
||||
}
|
||||
|
||||
.popup-content {
|
||||
position: relative;
|
||||
background-color: var(--dropdown-content);
|
||||
padding: 10px;
|
||||
border-radius: var(--big-radius);
|
||||
box-shadow: var(--drop-shadow);
|
||||
}
|
||||
|
||||
.popup-content button {
|
||||
top: 4px;
|
||||
right: 4px;
|
||||
position: absolute;
|
||||
background: transparent;
|
||||
border: none;
|
||||
outline: none;
|
||||
padding: 0;
|
||||
height: 20px;
|
||||
width: 20px;
|
||||
}
|
||||
|
||||
::deep .popup-content button svg {
|
||||
height: 18px;
|
||||
fill: var(--white);
|
||||
}
|
||||
|
||||
.popup-content button:hover {
|
||||
cursor: pointer;
|
||||
background: var(--input-selected);
|
||||
border-radius: var(--small-radius);
|
||||
}
|
||||
@@ -1,4 +1,6 @@
|
||||
@using GameIdeas.Shared.Constants
|
||||
@using GameIdeas.BlazorApp.Shared.Constants
|
||||
@using GameIdeas.Shared.Constants
|
||||
|
||||
<div class="search-container">
|
||||
<input @ref=InputText
|
||||
type="text"
|
||||
@@ -13,7 +15,7 @@
|
||||
@if (!string.IsNullOrEmpty(Text))
|
||||
{
|
||||
<div class="clear-icon" @onclick=HandleClearClicked>
|
||||
@ClearIcon
|
||||
@Icons.Shared.Close;
|
||||
</div>
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using GameIdeas.BlazorApp.Shared.Constants;
|
||||
using GameIdeas.Shared.Constants;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
@@ -14,7 +15,6 @@ public partial class SearchInput
|
||||
[Parameter] public SearchInputIcon Icon { get; set; }
|
||||
|
||||
private ElementReference InputText;
|
||||
private readonly MarkupString ClearIcon = new(Icons.Search.Clear);
|
||||
|
||||
protected override void OnInitialized()
|
||||
{
|
||||
@@ -52,8 +52,8 @@ public partial class SearchInput
|
||||
{
|
||||
return Icon switch
|
||||
{
|
||||
SearchInputIcon.Dropdown => new MarkupString(Icons.Search.Triangle),
|
||||
SearchInputIcon.Search => new MarkupString(Icons.Search.Glass),
|
||||
SearchInputIcon.Dropdown => Icons.Search.Triangle,
|
||||
SearchInputIcon.Search => Icons.Search.Glass,
|
||||
_ => new MarkupString()
|
||||
};
|
||||
}
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
background: none !important;
|
||||
color: var(--white);
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
padding: 0;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Select.Models;
|
||||
|
||||
public class SelectElement<TItem>
|
||||
public class SelectElement<TItem>(TItem item, string? label)
|
||||
{
|
||||
public TItem? Item { get; set; }
|
||||
public string? Label { get; set; }
|
||||
public TItem Item { get; set; } = item;
|
||||
public string? Label { get; set; } = label;
|
||||
public bool IsSelected { get; set; } = false;
|
||||
public bool IsNew { get; set; } = false;
|
||||
}
|
||||
|
||||
@@ -5,5 +5,6 @@ public enum SelectListTheme
|
||||
Navigation,
|
||||
Sort,
|
||||
Filter,
|
||||
AdvancedFilter
|
||||
AdvancedFilter,
|
||||
Creation
|
||||
}
|
||||
|
||||
@@ -30,14 +30,22 @@
|
||||
margin: 2px 6px;
|
||||
border-bottom: 2px solid var(--input-selected);
|
||||
}
|
||||
|
||||
/* Advanced filter */
|
||||
::deep .select-button.advancedfilter .search-container {
|
||||
height: 24px;
|
||||
background: var(--input-secondary);
|
||||
}
|
||||
|
||||
::deep .select-button.advancedfilter .search-container input::placeholder {
|
||||
color: #bbb;
|
||||
::deep .select-button.advancedfilter .search-container input::placeholder {
|
||||
color: #bbb;
|
||||
}
|
||||
|
||||
/* Creation */
|
||||
::deep .select-button.creation .search-container {
|
||||
height: 24px;
|
||||
background: var(--input-secondary);
|
||||
border: solid 1px var(--input-selected);
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
/* width */
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
@using GameIdeas.BlazorApp.Shared.Components.BackdropFilter
|
||||
@using GameIdeas.BlazorApp.Shared.Components.Select.Components
|
||||
@typeparam TItem
|
||||
@typeparam TItem
|
||||
@typeparam THeader
|
||||
|
||||
<div class="select-list">
|
||||
<div class="select-button" @onclick=HandleButtonClicked>
|
||||
@@ -11,10 +12,10 @@
|
||||
@if (IsContentOpen)
|
||||
{
|
||||
<div class="select-content @(Enum.GetName(Theme)?.ToLower())">
|
||||
@foreach (var item in Headers)
|
||||
@foreach (var header in Headers)
|
||||
{
|
||||
<SelectListElement TItem="TItem"
|
||||
Value="item"
|
||||
<SelectListElement TItem="THeader"
|
||||
Value="header"
|
||||
ValueChanged="HandleHeaderClicked"
|
||||
Theme="Theme" />
|
||||
}
|
||||
|
||||
@@ -3,24 +3,25 @@ using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Select;
|
||||
|
||||
public partial class SelectList<TItem>
|
||||
public partial class SelectList<TItem, THeader>
|
||||
{
|
||||
[Parameter] public RenderFragment? ChildContent { get; set; }
|
||||
[Parameter] public TItem? Value { get; set; }
|
||||
[Parameter] public EventCallback<TItem?> ValueChanged { get; set; }
|
||||
[Parameter] public TItem? Header { get; set; }
|
||||
[Parameter] public EventCallback<TItem?> HeaderChanged { get; set; }
|
||||
[Parameter] public THeader? Header { get; set; }
|
||||
[Parameter] public EventCallback<THeader?> HeaderChanged { get; set; }
|
||||
[Parameter] public IEnumerable<SelectElement<TItem>> Items { get; set; } = [];
|
||||
[Parameter] public IEnumerable<SelectElement<TItem>> Headers { get; set; } = [];
|
||||
[Parameter] public IEnumerable<SelectElement<THeader>> Headers { get; set; } = [];
|
||||
[Parameter] public SelectListTheme Theme { get; set; }
|
||||
[Parameter] public bool AlignRight { get; set; }
|
||||
|
||||
private bool IsContentOpen = false;
|
||||
|
||||
private void HandleButtonClicked()
|
||||
{
|
||||
public void Close() =>
|
||||
IsContentOpen = false;
|
||||
|
||||
private void HandleButtonClicked() =>
|
||||
IsContentOpen = !IsContentOpen;
|
||||
}
|
||||
|
||||
private void HandleContentClosed()
|
||||
{
|
||||
@@ -40,7 +41,7 @@ public partial class SelectList<TItem>
|
||||
await ValueChanged.InvokeAsync(Value);
|
||||
}
|
||||
|
||||
private async Task HandleHeaderClicked(SelectElement<TItem> selectedValue)
|
||||
private async Task HandleHeaderClicked(SelectElement<THeader> selectedValue)
|
||||
{
|
||||
foreach (var header in Headers)
|
||||
{
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
<div class="container">
|
||||
<div class="slider-track"></div>
|
||||
|
||||
<input type="range" id="min-range" style="@StatusColor(Value)" min="@Params.Min" max="@Params.Max"
|
||||
@bind="@Value" @bind:event="oninput" @bind:after=HandleSlideOnInput />
|
||||
|
||||
<div class="values">
|
||||
<span class="value">@Params.Min</span>
|
||||
<span class="value">@Params.Max</span>
|
||||
</div>
|
||||
</div>
|
||||
@@ -0,0 +1,30 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Slider;
|
||||
|
||||
public partial class Slider
|
||||
{
|
||||
[Parameter] public SliderParams Params { get; set; } = new();
|
||||
[Parameter] public int Value { get; set; }
|
||||
[Parameter] public EventCallback<int> ValueChanged { get; set; }
|
||||
|
||||
private async Task HandleSlideOnInput()
|
||||
{
|
||||
await ValueChanged.InvokeAsync(Value);
|
||||
}
|
||||
|
||||
private string StatusColor(int value)
|
||||
{
|
||||
string str = "--thumb-color: var({0});";
|
||||
|
||||
int firstTier = (int)Math.Floor(0.33 * Params.Max);
|
||||
int secondTier = (int)Math.Ceiling(0.66 * Params.Max);
|
||||
|
||||
return value switch
|
||||
{
|
||||
int x when x <= firstTier => string.Format(str, "--red"),
|
||||
int x when x >= secondTier => string.Format(str, "--green"),
|
||||
_ => string.Format(str, "--yellow"),
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
.container {
|
||||
position: relative;
|
||||
width: 100%;
|
||||
z-index: var(--index-component)
|
||||
}
|
||||
|
||||
input[type="range"] {
|
||||
-webkit-appearance: none;
|
||||
-moz-appearance: none;
|
||||
appearance: none;
|
||||
width: 100%;
|
||||
outline: none;
|
||||
margin: auto;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
background-color: transparent;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.slider-track {
|
||||
width: 100%;
|
||||
height: 2px;
|
||||
margin: auto;
|
||||
border-radius: 2px;
|
||||
background: var(--input-primary);
|
||||
|
||||
}
|
||||
|
||||
input[type="range"]::-webkit-slider-runnable-track {
|
||||
-webkit-appearance: none;
|
||||
height: 2px;
|
||||
}
|
||||
|
||||
input[type="range"]::-moz-range-track {
|
||||
-moz-appearance: none;
|
||||
height: 2px;
|
||||
}
|
||||
|
||||
input[type="range"]::-ms-track {
|
||||
appearance: none;
|
||||
height: 2px;
|
||||
}
|
||||
|
||||
input[type="range"]::-webkit-slider-thumb {
|
||||
-webkit-appearance: none;
|
||||
height: 1em;
|
||||
width: 1em;
|
||||
background-color: var(--thumb-color);
|
||||
cursor: pointer;
|
||||
margin-top: -6px;
|
||||
pointer-events: auto;
|
||||
border-radius: 50%;
|
||||
}
|
||||
|
||||
input[type="range"]::-moz-range-thumb {
|
||||
-webkit-appearance: none;
|
||||
height: 1em;
|
||||
width: 1em;
|
||||
cursor: pointer;
|
||||
border-radius: 50%;
|
||||
background-color: var(--thumb-color);
|
||||
pointer-events: auto;
|
||||
border: none;
|
||||
}
|
||||
|
||||
input[type="range"]::-ms-thumb {
|
||||
appearance: none;
|
||||
height: 1em;
|
||||
width: 1em;
|
||||
cursor: pointer;
|
||||
border-radius: 50%;
|
||||
background-color: var(--thumb-color);
|
||||
pointer-events: auto;
|
||||
}
|
||||
|
||||
.values {
|
||||
display: flex;
|
||||
position: absolute;
|
||||
margin-top: 2px;
|
||||
width: 100%;
|
||||
font-weight: bold;
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
.value {
|
||||
width: 1em;
|
||||
text-align:center;
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Slider;
|
||||
|
||||
public class SliderParams
|
||||
{
|
||||
public int Min{ get; set; }
|
||||
public int Max { get; set; }
|
||||
public int Gap { get; set; } = 0;
|
||||
}
|
||||
@@ -1,13 +1,13 @@
|
||||
<div class="container">
|
||||
<div class="slider-track" style="@FillColor()"></div>
|
||||
|
||||
<input type="range" id="min-range" style="@StatusColor(Params.ValueMin)" min="@Params.Min" max="@Params.Max"
|
||||
@bind="@Params.ValueMin" @bind:event="oninput" @bind:after=HandleSlideOnInput />
|
||||
<input type="range" id="max-range" style="@StatusColor(Params.ValueMax)" min="@Params.Min" max="@Params.Max"
|
||||
@bind="@Params.ValueMax" @bind:event="oninput" @bind:after=HandleSlideTwoInput />
|
||||
<input type="range" id="min-range" style="@StatusColor(Min)" min="@Params.Min" max="@Params.Max"
|
||||
@bind="@Min" @bind:event="oninput" @bind:after=HandleSlideOnInput />
|
||||
<input type="range" id="max-range" style="@StatusColor(Max)" min="@Params.Min" max="@Params.Max"
|
||||
@bind="@Max" @bind:event="oninput" @bind:after=HandleSlideTwoInput />
|
||||
|
||||
<div class="values">
|
||||
<span class="value">@Params.ValueMin</span>
|
||||
<span class="value">@Params.ValueMax</span>
|
||||
<span class="value">@Min</span>
|
||||
<span class="value">@Max</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -13,30 +13,28 @@ public partial class SliderRange
|
||||
|
||||
private async Task HandleSlideTwoInput()
|
||||
{
|
||||
if (Params.ValueMax - Params.ValueMin <= Params.Gap)
|
||||
if (Max - Min <= Params.Gap)
|
||||
{
|
||||
Params.ValueMin = Params.ValueMax - Params.Gap;
|
||||
Min = Max - Params.Gap;
|
||||
}
|
||||
|
||||
Max = Params.Max;
|
||||
await MaxChanged.InvokeAsync(Params.Max);
|
||||
await MaxChanged.InvokeAsync(Max);
|
||||
}
|
||||
|
||||
private async Task HandleSlideOnInput()
|
||||
{
|
||||
if (Params.ValueMax - Params.ValueMin <= Params.Gap)
|
||||
if (Max - Min <= Params.Gap)
|
||||
{
|
||||
Params.ValueMax = Params.ValueMin + Params.Gap;
|
||||
Max = Min + Params.Gap;
|
||||
}
|
||||
|
||||
Min = Params.Min;
|
||||
await MinChanged.InvokeAsync(Params.Min);
|
||||
await MinChanged.InvokeAsync(Min);
|
||||
}
|
||||
|
||||
private string FillColor()
|
||||
{
|
||||
var percent1 = (double)(Params.ValueMin - Params.Min) / (Params.Max - Params.Min) * 100;
|
||||
var percent2 = (double)(Params.ValueMax - Params.Min) / (Params.Max - Params.Min) * 100;
|
||||
var percent1 = (double)(Min - Params.Min) / (Params.Max - Params.Min) * 100;
|
||||
var percent2 = (double)(Max - Params.Min) / (Params.Max - Params.Min) * 100;
|
||||
return $"background: linear-gradient(to right, var(--line) {percent1}% , var(--violet) {percent1}% , var(--violet) {percent2}%, var(--line) {percent2}%)";
|
||||
}
|
||||
|
||||
|
||||
@@ -4,7 +4,5 @@ public class SliderRangeParams
|
||||
{
|
||||
public int Min{ get; set; }
|
||||
public int Max { get; set; }
|
||||
public int ValueMin { get; set; }
|
||||
public int ValueMax { get; set; }
|
||||
public int Gap { get; set; } = 0;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
namespace GameIdeas.BlazorApp.Shared.Constants;
|
||||
|
||||
public static class Endpoints
|
||||
{
|
||||
public static class Game
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public static class Category
|
||||
{
|
||||
public static readonly string AllCategories = "api/Category/All";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Shared.Constants;
|
||||
|
||||
public static class Icons
|
||||
{
|
||||
private const string OpenBraket = "<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"0 0 24 24\">";
|
||||
private const string CloseBraket = "</svg>";
|
||||
|
||||
|
||||
public static class Search
|
||||
{
|
||||
public readonly static MarkupString Glass = new(OpenBraket +
|
||||
"<path d=\"M9.5,3A6.5,6.5 0 0,1 16,9.5C16,11.11 15.41,12.59 14.44,13.73L14.71,14H15.5L20.5,19L19,20.5L14,15.5V14.71L13.73,14.44C12.59,15.41 11.11,16 9.5,16A6.5,6.5 0 0,1 3,9.5A6.5,6.5 0 0,1 9.5,3M9.5,5C7,5 5,7 5,9.5C5,12 7,14 9.5,14C12,14 14,12 14,9.5C14,7 12,5 9.5,5Z\" />" +
|
||||
CloseBraket);
|
||||
|
||||
public readonly static MarkupString Triangle = new(OpenBraket +
|
||||
"<path d=\"M1 3H23L12 22\" />" +
|
||||
CloseBraket);
|
||||
}
|
||||
|
||||
public static class Shared
|
||||
{
|
||||
public readonly static MarkupString Close = new(OpenBraket +
|
||||
"<path d=\"M19,6.41L17.59,5L12,10.59L6.41,5L5,6.41L10.59,12L5,17.59L6.41,19L12,13.41L17.59,19L19,17.59L13.41,12L19,6.41Z\" />" +
|
||||
CloseBraket);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
namespace GameIdeas.BlazorApp.Shared.Exceptions;
|
||||
|
||||
public class CategoryNotFoundException(string message) : Exception(message);
|
||||
@@ -33,7 +33,6 @@ html {
|
||||
font-family: 'Noto Sans', sans-serif;
|
||||
font-size: 12px;
|
||||
color: var(--white);
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
html, body, #app {
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
<script src="_framework/blazor.webassembly.js"></script>
|
||||
<script src="Shared/Components/BackdropFilter/BackdropFilter.razor.js"></script>
|
||||
<script src="Shared/Components/Select/MultipleSelectList.razor.js"></script>
|
||||
<script src="Pages/Games/Components/GameCreationForm.razor.js"></script>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
|
||||
Reference in New Issue
Block a user