Send game filter dtos
This commit is contained in:
@@ -0,0 +1,38 @@
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using System.Collections;
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namespace GameIdeas.BlazorApp.Helpers;
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public static class UrlHelper
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{
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public static string BuildUrlParams(object? model)
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{
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if (model == null)
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return string.Empty;
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var properties = model.GetType().GetProperties();
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var queryParams = properties
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.Select(p =>
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{
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var value = p.GetValue(model);
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switch (value)
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{
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case null:
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return null;
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case DateTime dateTime:
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return $"{p.Name}={Uri.EscapeDataString(dateTime.ToString("yyyy-MM-dd HH:mm:ss"))}";
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}
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if (value is IEnumerable enumerable and not string)
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{
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var items = enumerable.Cast<object>()
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.Select(item => $"{p.Name}={Uri.EscapeDataString(item?.ToString() ?? string.Empty)}");
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return string.Join("&", items);
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}
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return $"{p.Name}={Uri.EscapeDataString(value.ToString() ?? string.Empty)}";
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})
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.ToArray();
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return string.Join("&", queryParams.Where(p => p != null));
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}
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}
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@@ -6,9 +6,9 @@ namespace GameIdeas.BlazorApp.Pages.Games.Filter;
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public partial class AdvancedGameFilter
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public partial class AdvancedGameFilter
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{
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{
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[Parameter] public GameFilterDto GameFilter { get; set; } = new();
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[Parameter] public GameFilterParams GameFilter { get; set; } = new();
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[Parameter] public CategoriesDto? Categories { get; set; }
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[Parameter] public CategoriesDto? Categories { get; set; }
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[Parameter] public EventCallback<GameFilterDto> GameFilterChanged { get; set; }
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[Parameter] public EventCallback<GameFilterParams> GameFilterChanged { get; set; }
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private readonly SelectTheme Theme = SelectTheme.AdvancedFilter;
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private readonly SelectTheme Theme = SelectTheme.AdvancedFilter;
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@@ -31,6 +31,7 @@
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<div class="search-container">
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<div class="search-container">
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<SearchInput @bind-Text="@Value.Title"
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<SearchInput @bind-Text="@Value.Title"
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@bind-Text:after="HandleValueChanged"
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Placeholder="@ResourcesKey.Research" />
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Placeholder="@ResourcesKey.Research" />
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</div>
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</div>
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@@ -10,8 +10,8 @@ namespace GameIdeas.BlazorApp.Pages.Games.Filter;
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public partial class GameFilter
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public partial class GameFilter
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{
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{
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[Parameter] public GameFilterDto Value { get; set; } = new();
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[Parameter] public GameFilterParams Value { get; set; } = new();
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[Parameter] public EventCallback<GameFilterDto> ValueChanged { get; set; }
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[Parameter] public EventCallback<GameFilterParams> ValueChanged { get; set; }
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[Parameter] public DisplayType DisplayType { get; set; }
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[Parameter] public DisplayType DisplayType { get; set; }
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[Parameter] public EventCallback<DisplayType> DisplayTypeChanged { get; set; }
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[Parameter] public EventCallback<DisplayType> DisplayTypeChanged { get; set; }
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[Parameter] public CategoriesDto? Categories { get; set; }
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[Parameter] public CategoriesDto? Categories { get; set; }
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@@ -23,8 +23,10 @@ public partial class GameFilter
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];
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];
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private readonly List<SortPropertyDto> GameProperties = [
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private readonly List<SortPropertyDto> GameProperties = [
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new() { SortProperty = game => game.Title!, Label = "Titre" },
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new() { PropertyName = nameof(GameDetailDto.Title), Label = "Titre" },
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new() { SortProperty = game => game.ReleaseDate!, Label = "Date de parution" }
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new() { PropertyName = nameof(GameDetailDto.ReleaseDate), Label = "Date de parution" },
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new() { PropertyName = nameof(GameDetailDto.StorageSpace), Label = "Espace de stockage" },
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new() { PropertyName = nameof(GameDetailDto.Interest), Label = "Inter<65>t" }
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];
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];
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private SelectParams<SortPropertyDto, SortTypeDto> SelectParams = new();
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private SelectParams<SortPropertyDto, SortTypeDto> SelectParams = new();
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@@ -39,7 +41,7 @@ public partial class GameFilter
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DefaultHeaders = SortTypes.Where(h => h.SortType == SortType.Ascending).ToList(),
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DefaultHeaders = SortTypes.Where(h => h.SortType == SortType.Ascending).ToList(),
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Items = GameProperties,
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Items = GameProperties,
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GetItemLabel = item => item.Label,
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GetItemLabel = item => item.Label,
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DefaultItems = GameProperties.Where(p => p.Label == "Titre").ToList()
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DefaultItems = GameProperties.Where(p => p.PropertyName == nameof(GameDetailDto.Title)).ToList()
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};
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};
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}
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}
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@@ -0,0 +1,19 @@
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namespace GameIdeas.Shared.Dto;
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public class GameFilterParams
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{
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public SortTypeDto? SortType { get; set; }
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public SortPropertyDto? SortProperty { get; set; }
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public string? Title { get; set; }
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public List<PlatformDto>? Platforms { get; set; }
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public List<PropertyDto>? Properties { get; set; }
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public List<TagDto>? Tags { get; set; }
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public List<PublisherDto>? Publishers { get; set; }
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public List<DeveloperDto>? Developers { get; set; }
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public int MinInterest { get; set; } = 1;
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public int MaxInterest { get; set; } = 5;
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public List<int>? ReleaseYears { get; set; }
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public int? MinStorageSize { get; set; }
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public int? MaxStorageSize { get; set; }
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}
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@@ -14,7 +14,7 @@
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<GameHeader AddTypeChanged="HandleAddClicked">
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<GameHeader AddTypeChanged="HandleAddClicked">
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<GameFilter Categories="Categories"
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<GameFilter Categories="Categories"
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@bind-DisplayType=DisplayType
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@bind-DisplayType=DisplayType
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@bind-Value=GameFilter />
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Value=GameFilter ValueChanged="HandleFilterChanged" />
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</GameHeader>
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</GameHeader>
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<div class="container">
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<div class="container">
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@@ -36,7 +36,7 @@
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</div>
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</div>
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<AdvancedGameFilter @bind-GameFilter=GameFilter Categories="Categories" />
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<AdvancedGameFilter GameFilter=GameFilter GameFilterChanged="HandleFilterChanged" Categories="Categories" />
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</div>
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</div>
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<Popup @ref=ManualAddPopup BackdropFilterClicked="HandleBackdropManualAddClicked" Closable=false>
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<Popup @ref=ManualAddPopup BackdropFilterClicked="HandleBackdropManualAddClicked" Closable=false>
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@@ -11,14 +11,16 @@ public partial class Game
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[Inject] private IGameGateway GameGateway { get; set; } = default!;
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[Inject] private IGameGateway GameGateway { get; set; } = default!;
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private DisplayType DisplayType = DisplayType.List;
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private DisplayType DisplayType = DisplayType.List;
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private GameFilterDto GameFilter = new();
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private GameFilterParams GameFilter = new();
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private Popup? ManualAddPopup;
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private Popup? ManualAddPopup;
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private bool IsLoading = false;
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private bool IsLoading = false;
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private CategoriesDto? Categories;
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private CategoriesDto? Categories;
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private IEnumerable<GameDto> GamesDto = [];
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private IEnumerable<GameDto> GamesDto = [];
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private int CurrentPage;
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protected override async Task OnInitializedAsync()
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protected override async Task OnInitializedAsync()
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{
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{
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CurrentPage = 1;
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await HandleFetchDatas();
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await HandleFetchDatas();
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await base.OnInitializedAsync();
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await base.OnInitializedAsync();
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}
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}
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@@ -46,7 +48,28 @@ public partial class Game
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IsLoading = true;
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IsLoading = true;
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Categories = await GameGateway.FetchCategories();
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Categories = await GameGateway.FetchCategories();
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GamesDto = await GameGateway.FetchGames(new PaggingDto() { CurrentPage = 1, NumberPerPage = 50 });
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GamesDto = await GameGateway.FetchGames(GameFilter, CurrentPage);
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}
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catch (Exception)
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{
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throw;
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}
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finally
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{
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IsLoading = false;
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}
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}
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private async Task HandleFilterChanged(GameFilterParams args)
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{
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GameFilter = args;
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try
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{
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IsLoading = true;
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GamesDto = await GameGateway.FetchGames(GameFilter, CurrentPage);
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}
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}
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catch (Exception)
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catch (Exception)
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{
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{
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@@ -34,11 +34,29 @@ public class GameGateway(IHttpClientService httpClientService) : IGameGateway
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}
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}
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}
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}
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public async Task<IEnumerable<GameDto>> FetchGames(PaggingDto pagging)
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public async Task<IEnumerable<GameDto>> FetchGames(GameFilterParams filterParams, int currentPage)
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{
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{
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try
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try
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{
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{
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var result = await httpClientService.FetchDataAsync<IEnumerable<GameDto>>(Endpoints.Game.Fetch(pagging));
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GameFilterDto filter = new()
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{
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CurrentPage = currentPage,
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Title = filterParams.Title,
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MaxInterest = filterParams.MaxInterest,
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MinInterest = filterParams.MinInterest,
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MaxStorageSize = filterParams.MaxStorageSize,
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MinStorageSize = filterParams.MinStorageSize,
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ReleaseYears = filterParams.ReleaseYears,
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DeveloperIds = filterParams.Developers?.Select(d => d.Id ?? 0).ToList(),
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PublisherIds = filterParams.Publishers?.Select(d => d.Id ?? 0).ToList(),
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PlatformIds = filterParams.Platforms?.Select(d => d.Id ?? 0).ToList(),
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PropertyIds = filterParams.Properties?.Select(d => d.Id ?? 0).ToList(),
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TagIds = filterParams.Tags?.Select(d => d.Id ?? 0).ToList(),
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SortType = filterParams.SortType?.SortType,
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SortPropertyName = filterParams.SortProperty?.PropertyName
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};
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var result = await httpClientService.FetchDataAsync<IEnumerable<GameDto>>(Endpoints.Game.Fetch(filter));
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return result ?? throw new InvalidOperationException(ResourcesKey.ErrorFetchGames);
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return result ?? throw new InvalidOperationException(ResourcesKey.ErrorFetchGames);
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}
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}
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catch (Exception)
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catch (Exception)
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@@ -6,5 +6,5 @@ public interface IGameGateway
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{
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{
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Task<CategoriesDto> FetchCategories();
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Task<CategoriesDto> FetchCategories();
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Task<int> CreateGame(GameDetailDto game);
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Task<int> CreateGame(GameDetailDto game);
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Task<IEnumerable<GameDto>> FetchGames(PaggingDto pagging);
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Task<IEnumerable<GameDto>> FetchGames(GameFilterParams filter, int currentPage);
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}
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}
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@@ -1,4 +1,5 @@
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using GameIdeas.Shared.Dto;
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using GameIdeas.BlazorApp.Helpers;
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using GameIdeas.Shared.Dto;
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namespace GameIdeas.BlazorApp.Shared.Constants;
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namespace GameIdeas.BlazorApp.Shared.Constants;
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@@ -7,8 +8,7 @@ public static class Endpoints
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public static class Game
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public static class Game
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{
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{
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public static readonly string Create = "api/Game/Create";
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public static readonly string Create = "api/Game/Create";
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public static string Fetch(PaggingDto pagging) =>
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public static string Fetch(GameFilterDto filter) => $"api/Game?{UrlHelper.BuildUrlParams(filter)}";
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$"api/Game?{nameof(pagging.CurrentPage)}={pagging.CurrentPage}&{nameof(pagging.NumberPerPage)}={pagging.NumberPerPage}";
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}
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}
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public static class Category
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public static class Category
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@@ -2,6 +2,6 @@
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public class GlobalConstants
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public class GlobalConstants
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{
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{
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public static int NUMBER_PER_PAGE = 50;
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}
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}
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@@ -1,16 +1,18 @@
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using GameIdeas.Shared.Enum;
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namespace GameIdeas.Shared.Dto;
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namespace GameIdeas.Shared.Dto;
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public class GameFilterDto
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public class GameFilterDto
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{
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{
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public SortTypeDto? SortType { get; set; }
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public int CurrentPage { get; set; } = 1;
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public SortPropertyDto? SortProperty { get; set; }
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public SortType? SortType { get; set; }
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public string? SortPropertyName { get; set; }
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public string? Title { get; set; }
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public string? Title { get; set; }
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public List<PlatformDto>? Platforms { get; set; }
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public List<int>? PlatformIds { get; set; }
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public List<PropertyDto>? Properties { get; set; }
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public List<int>? PropertyIds { get; set; }
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public List<TagDto>? Tags { get; set; }
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public List<int>? TagIds { get; set; }
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public List<PublisherDto>? Publishers { get; set; }
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public List<int>? PublisherIds { get; set; }
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public List<DeveloperDto>? Developers { get; set; }
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public List<int>? DeveloperIds { get; set; }
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public int MinInterest { get; set; } = 1;
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public int MinInterest { get; set; } = 1;
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public int MaxInterest { get; set; } = 5;
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public int MaxInterest { get; set; } = 5;
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public List<int>? ReleaseYears { get; set; }
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public List<int>? ReleaseYears { get; set; }
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@@ -1,7 +0,0 @@
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namespace GameIdeas.Shared.Dto;
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public class PaggingDto
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{
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public int CurrentPage { get; set; }
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public int NumberPerPage { get; set; }
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}
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@@ -2,6 +2,6 @@
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public class SortPropertyDto
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public class SortPropertyDto
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{
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{
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public Func<GameDetailDto, object>? SortProperty { get; set; }
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public string PropertyName { get; set; } = string.Empty;
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public string Label { get; set; } = string.Empty;
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public string Label { get; set; } = string.Empty;
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}
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}
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@@ -12,11 +12,11 @@ public class GameController(IGameService gameService, ILoggerFactory loggerFacto
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private readonly ILogger<GameController> logger = loggerFactory.CreateLogger<GameController>();
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private readonly ILogger<GameController> logger = loggerFactory.CreateLogger<GameController>();
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[HttpGet]
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[HttpGet]
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public async Task<ActionResult<IEnumerable<GameDto>>> SearchGames([FromQuery] PaggingDto pagging)
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public async Task<ActionResult<IEnumerable<GameDto>>> SearchGames([FromQuery] GameFilterDto filter)
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{
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{
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try
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try
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{
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{
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return Ok(await gameService.GetGames(pagging));
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return Ok(await gameService.GetGames(filter));
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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@@ -1,4 +1,5 @@
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using AutoMapper;
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using AutoMapper;
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using GameIdeas.Shared.Constants;
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using GameIdeas.Shared.Dto;
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using GameIdeas.Shared.Dto;
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using GameIdeas.Shared.Exceptions;
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using GameIdeas.Shared.Exceptions;
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using GameIdeas.Shared.Model;
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using GameIdeas.Shared.Model;
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@@ -10,12 +11,12 @@ namespace GameIdeas.WebAPI.Services;
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public class GameService(GameIdeasContext context, IMapper mapper) : IGameService
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public class GameService(GameIdeasContext context, IMapper mapper) : IGameService
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{
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{
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public async Task<IEnumerable<GameDto>> GetGames(PaggingDto pagging)
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public async Task<IEnumerable<GameDto>> GetGames(GameFilterDto filter)
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{
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{
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var games = await SelectGames()
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var games = await SelectGames()
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.OrderBy(g => g.Title)
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.OrderBy(g => g.Title)
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.Skip((pagging.CurrentPage - 1) * pagging.NumberPerPage)
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.Skip((filter.CurrentPage - 1) * GlobalConstants.NUMBER_PER_PAGE)
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.Take(pagging.NumberPerPage)
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.Take(GlobalConstants.NUMBER_PER_PAGE)
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.ToListAsync();
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.ToListAsync();
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return mapper.Map<IEnumerable<GameDto>>(games);
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return mapper.Map<IEnumerable<GameDto>>(games);
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@@ -4,7 +4,7 @@ namespace GameIdeas.WebAPI.Services.Interfaces;
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public interface IGameService
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public interface IGameService
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{
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{
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Task<IEnumerable<GameDto>> GetGames(PaggingDto pagging);
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Task<IEnumerable<GameDto>> GetGames(GameFilterDto filter);
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Task<GameDetailDto> GetGameById(int gameId);
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Task<GameDetailDto> GetGameById(int gameId);
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Task<GameDetailDto> CreateGame(GameDetailDto gameDto);
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Task<GameDetailDto> CreateGame(GameDetailDto gameDto);
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Task<GameDetailDto> UpdateGame(GameDetailDto gameDto);
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Task<GameDetailDto> UpdateGame(GameDetailDto gameDto);
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Reference in New Issue
Block a user