Fix port binding (#31)
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Reviewed-on: #31
This commit was merged in pull request #31.
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@@ -6,6 +6,7 @@ using GameIdeas.BlazorApp.Pages.UserMenu.Gateways;
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using GameIdeas.BlazorApp.Pages.Users.Gateways;
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using GameIdeas.BlazorApp.Services;
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using GameIdeas.Resources;
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using GameIdeas.Shared.Constants;
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using Microsoft.AspNetCore.Components.Authorization;
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using Microsoft.AspNetCore.Components.Web;
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using Microsoft.AspNetCore.Components.WebAssembly.Hosting;
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@@ -19,9 +20,9 @@ builder.RootComponents.Add<HeadOutlet>("head::after");
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UriBuilder uriBuilder = new(builder.HostEnvironment.BaseAddress);
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#if DEBUG
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{
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uriBuilder.Port = 8000;
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}
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uriBuilder.Port = GlobalConstants.API_PORT;
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#else
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uriBuilder.Host = GlobalConstants.SUB_DOMAIN_NAME + uriBuilder.Host;
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#endif
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services.AddHttpClient(
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