feature/apply-filter (#18)

Co-authored-by: Maxime Adler <madler@sqli.com>
Reviewed-on: #18
This commit was merged in pull request #18.
This commit is contained in:
2025-04-20 15:43:24 +02:00
parent d90811723a
commit 51dab81121
43 changed files with 505 additions and 189 deletions

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@@ -1,13 +1,23 @@
using AutoMapper;
using GameIdeas.Shared.Dto;
using GameIdeas.WebAPI.Context;
using GameIdeas.WebAPI.Services.Interfaces;
using Microsoft.EntityFrameworkCore;
namespace GameIdeas.WebAPI.Services;
namespace GameIdeas.WebAPI.Services.Categories;
public class CategoryService(GameIdeasContext context, IMapper mapper) : ICategoryService
{
public List<StorageSpaceDto> GetStorageSpaces() => [
new() { Id = 1, MaxSize = 100 },
new() { Id = 2, MinSize = 100, MaxSize = 1000 },
new() { Id = 3, MinSize = 1000, MaxSize = 5000 },
new() { Id = 4, MinSize = 5000, MaxSize = 10000 },
new() { Id = 5, MinSize = 10000, MaxSize = 20000 },
new() { Id = 6, MinSize = 20000, MaxSize = 40000 },
new() { Id = 7, MinSize = 40000, MaxSize = 100000 },
new() { Id = 8, MinSize = 100000 },
];
public async Task<CategoriesDto> GetCategories()
{
var platforms = await context.Platforms.ToListAsync();
@@ -15,6 +25,9 @@ public class CategoryService(GameIdeasContext context, IMapper mapper) : ICatego
var tags = await context.Tags.ToListAsync();
var developers = await context.Developers.ToListAsync();
var publishers = await context.Publishers.ToListAsync();
var releaseYears = await context.Games
.Where(game => game.ReleaseDate != null)
.Select(game => game.ReleaseDate!.Value.Year).Distinct().ToListAsync();
return new()
{
@@ -22,7 +35,9 @@ public class CategoryService(GameIdeasContext context, IMapper mapper) : ICatego
Properties = mapper.Map<List<PropertyDto>>(properties),
Tags = mapper.Map<List<TagDto>>(tags),
Developers = mapper.Map<List<DeveloperDto>>(developers),
Publishers = mapper.Map<List<PublisherDto>>(publishers)
Publishers = mapper.Map<List<PublisherDto>>(publishers),
ReleaseYears = mapper.Map<List<int>>(releaseYears),
StorageSpaces = GetStorageSpaces()
};
}
}

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@@ -1,8 +1,9 @@
using GameIdeas.Shared.Dto;
namespace GameIdeas.WebAPI.Services.Interfaces;
namespace GameIdeas.WebAPI.Services.Categories;
public interface ICategoryService
{
List<StorageSpaceDto> GetStorageSpaces();
Task<CategoriesDto> GetCategories();
}

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@@ -0,0 +1,156 @@
using AutoMapper;
using GameIdeas.Shared.Constants;
using GameIdeas.Shared.Dto;
using GameIdeas.Shared.Exceptions;
using GameIdeas.Shared.Model;
using GameIdeas.WebAPI.Context;
using GameIdeas.WebAPI.Services.Categories;
using Microsoft.EntityFrameworkCore;
using System.Linq.Expressions;
namespace GameIdeas.WebAPI.Services.Games;
public class GameReadService(GameIdeasContext context, IMapper mapper, ICategoryService categoryService) : IGameReadService
{
public async Task<IEnumerable<GameDto>> GetGames(GameFilterDto filter)
{
var query = context.Games
.Include(g => g.GamePlatforms).ThenInclude(gp => gp.Platform)
.Include(g => g.GameProperties)
.Include(g => g.GameTags).ThenInclude(gt => gt.Tag)
.Include(g => g.GamePublishers)
.Include(g => g.GameDevelopers)
.AsQueryable();
ApplyFilter(ref query, filter);
ApplyOrder(ref query, filter);
var games = await query.Skip((filter.CurrentPage - 1) * GlobalConstants.NUMBER_PER_PAGE)
.Take(GlobalConstants.NUMBER_PER_PAGE)
.ToListAsync();
ApplyStaticFilter(ref games, filter);
return mapper.Map<IEnumerable<GameDto>>(games);
}
public async Task<GameDetailDto> GetGameById(int gameId)
{
var game = await context.Games
.Include(g => g.CreationUser)
.Include(g => g.ModificationUser)
.Include(g => g.GamePlatforms).ThenInclude(p => p.Platform)
.Include(g => g.GameProperties).ThenInclude(p => p.Property)
.Include(g => g.GameTags).ThenInclude(p => p.Tag)
.Include(g => g.GamePublishers).ThenInclude(p => p.Publisher)
.Include(g => g.GameDevelopers).ThenInclude(p => p.Developer)
.FirstOrDefaultAsync(g => g.Id == gameId);
return game == null
? throw new NotFoundException($"[{typeof(Game).FullName}] with ID {gameId} has not been found in context")
: mapper.Map<GameDetailDto>(game);
}
private static void ApplyOrder(ref IQueryable<Game> query, GameFilterDto filter)
{
if (filter.SortType != null && filter.SortPropertyName != null)
{
var param = Expression.Parameter(typeof(Game), "x");
Expression propertyAccess = Expression.PropertyOrField(param, filter.SortPropertyName);
var converted = Expression.Convert(propertyAccess, typeof(object));
var lambda = Expression.Lambda<Func<Game, object>>(converted, param);
if (filter.SortType == Shared.Enum.SortType.Ascending)
{
query = Queryable.OrderBy(query, lambda);
}
else
{
query = Queryable.OrderByDescending(query, lambda);
}
}
}
private void ApplyFilter(ref IQueryable<Game> query, GameFilterDto filter)
{
if (filter.PlatformIds != null)
{
query = query.Where(game => filter.PlatformIds.All(plat =>
game.GamePlatforms.Any(gp => gp.PlatformId == plat)));
}
if (filter.PropertyIds != null)
{
query = query.Where(game => filter.PropertyIds.All(prop =>
game.GameProperties.Any(gp => gp.PropertyId == prop)));
}
if (filter.TagIds != null)
{
query = query.Where(game => filter.TagIds.All(tag =>
game.GameTags.Any(gt => gt.TagId == tag)));
}
if (filter.PublisherIds != null)
{
query = query.Where(game => filter.PublisherIds.All(pub =>
game.GamePublishers.Any(gp => gp.PublisherId == pub)));
}
if (filter.DeveloperIds != null)
{
query = query.Where(game => filter.DeveloperIds.All(dev =>
game.GameDevelopers.Any(gd => gd.DeveloperId == dev)));
}
if (filter.MinInterest != null)
{
query = query.Where(game => game.Interest >= filter.MinInterest);
}
if (filter.MaxInterest != null)
{
query = query.Where(game => game.Interest <= filter.MaxInterest);
}
if (filter.ReleaseYears != null)
{
query = query.Where(game => game.ReleaseDate != null &&
filter.ReleaseYears.Contains(game.ReleaseDate.Value.Year));
}
}
private void ApplyStaticFilter(ref List<Game> games, GameFilterDto filter)
{
if (!string.IsNullOrWhiteSpace(filter.Title))
{
var keywords = filter.Title?
.Split([' '], StringSplitOptions.RemoveEmptyEntries)
.Select(k => k.Trim())
.ToArray() ?? [];
games = games
.Where(game => keywords.All(
kw => game.Title.Contains(kw, StringComparison.OrdinalIgnoreCase)
))
.OrderBy(game => keywords.Min(kw =>
game.Title.IndexOf(kw, StringComparison.OrdinalIgnoreCase)
))
.ThenBy(game => game.Title.Length)
.ToList();
return;
}
if (filter.StorageSpaces != null)
{
var storageSpaces = categoryService.GetStorageSpaces().Where(stor => filter.StorageSpaces.Contains(stor.Id));
games = games
.Where(game => storageSpaces.Any(stor =>
(stor.MinSize ?? int.MinValue) <= game.StorageSpace && (stor.MaxSize ?? int.MaxValue) > game.StorageSpace))
.ToList();
}
}
}

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@@ -1,37 +1,16 @@
using AutoMapper;
using GameIdeas.Shared.Constants;
using GameIdeas.Shared.Dto;
using GameIdeas.Shared.Exceptions;
using GameIdeas.Shared.Model;
using GameIdeas.WebAPI.Context;
using GameIdeas.WebAPI.Services.Interfaces;
using Microsoft.EntityFrameworkCore;
namespace GameIdeas.WebAPI.Services;
namespace GameIdeas.WebAPI.Services.Games;
public class GameService(GameIdeasContext context, IMapper mapper) : IGameService
public class GameWriteService(GameIdeasContext context, IMapper mapper) : IGameWriteService
{
public async Task<IEnumerable<GameDto>> GetGames(PaggingDto pagging)
{
var games = await SelectGames()
.OrderBy(g => g.Title)
.Skip((pagging.CurrentPage - 1) * pagging.NumberPerPage)
.Take(pagging.NumberPerPage)
.ToListAsync();
return mapper.Map<IEnumerable<GameDto>>(games);
}
public async Task<GameDto> GetGameById(int gameId)
{
var game = await SelectGames()
.FirstOrDefaultAsync(g => g.Id == gameId);
return game == null
? throw new NotFoundException($"[{typeof(Game).FullName}] with ID {gameId} has not been found in context")
: mapper.Map<GameDto>(game);
}
public async Task<GameDto> CreateGame(GameDto gameDto)
public async Task<GameDetailDto> CreateGame(GameDetailDto gameDto)
{
var gameToCreate = mapper.Map<Game>(gameDto);
@@ -46,10 +25,10 @@ public class GameService(GameIdeasContext context, IMapper mapper) : IGameServic
await context.SaveChangesAsync();
return mapper.Map<GameDto>(gameToCreate);
return mapper.Map<GameDetailDto>(gameToCreate);
}
public async Task<GameDto> UpdateGame(GameDto gameDto)
public async Task<GameDetailDto> UpdateGame(GameDetailDto gameDto)
{
if (await context.Games.CountAsync(g => g.Id == gameDto.Id) == 0)
{
@@ -67,7 +46,7 @@ public class GameService(GameIdeasContext context, IMapper mapper) : IGameServic
context.Games.Update(gameToUpdate);
await context.SaveChangesAsync();
return mapper.Map<GameDto>(gameToUpdate);
return mapper.Map<GameDetailDto>(gameToUpdate);
}
public async Task<bool> DeleteGame(int gameId)
@@ -80,19 +59,6 @@ public class GameService(GameIdeasContext context, IMapper mapper) : IGameServic
return await context.SaveChangesAsync() != 0;
}
private IQueryable<Game> SelectGames()
{
return context.Games
.Include(g => g.CreationUser)
.Include(g => g.ModificationUser)
.Include(g => g.GamePlatforms).ThenInclude(p => p.Platform)
.Include(g => g.GameProperties).ThenInclude(p => p.Property)
.Include(g => g.GameTags).ThenInclude(p => p.Tag)
.Include(g => g.GamePublishers).ThenInclude(p => p.Publisher)
.Include(g => g.GameDevelopers).ThenInclude(p => p.Developer)
.AsQueryable();
}
private async Task HandlePlatformsCreation(IEnumerable<PlatformDto>? categoriesToCreate, int gameId)
{
if (categoriesToCreate != null)

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@@ -0,0 +1,9 @@
using GameIdeas.Shared.Dto;
namespace GameIdeas.WebAPI.Services.Games;
public interface IGameReadService
{
Task<IEnumerable<GameDto>> GetGames(GameFilterDto filter);
Task<GameDetailDto> GetGameById(int gameId);
}

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@@ -0,0 +1,10 @@
using GameIdeas.Shared.Dto;
namespace GameIdeas.WebAPI.Services.Games;
public interface IGameWriteService
{
Task<GameDetailDto> CreateGame(GameDetailDto gameDto);
Task<GameDetailDto> UpdateGame(GameDetailDto gameDto);
Task<bool> DeleteGame(int gameId);
}

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@@ -1,12 +0,0 @@
using GameIdeas.Shared.Dto;
namespace GameIdeas.WebAPI.Services.Interfaces;
public interface IGameService
{
Task<IEnumerable<GameDto>> GetGames(PaggingDto pagging);
Task<GameDto> GetGameById(int gameId);
Task<GameDto> CreateGame(GameDto gameDto);
Task<GameDto> UpdateGame(GameDto gameDto);
Task<bool> DeleteGame(int gameId);
}