Create game from form (#15)

Co-authored-by: Maxime Adler <madler@sqli.com>
Reviewed-on: #15
This commit was merged in pull request #15.
This commit is contained in:
2025-04-15 23:33:02 +02:00
parent 3d713d5749
commit 79a9bb91d7
36 changed files with 383 additions and 114 deletions

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@@ -1,31 +1,36 @@
@using GameIdeas.BlazorApp.Shared.Components.SelectSearch
@using Blazored.FluentValidation
@using GameIdeas.BlazorApp.Shared.Components.CircleLoader
@using GameIdeas.BlazorApp.Shared.Components.SelectSearch
@using GameIdeas.BlazorApp.Shared.Components.Slider
@using GameIdeas.Shared.Dto
<EditForm EditContext="EditContext" OnSubmit="HandleOnSubmit">
<FluentValidationValidator/>
<div class="game-form">
<div class="container">
<div class="input-game">
<div id="first-label" class="label">@ResourcesKey.Title :</div>
<input type="text" class="title" @bind=GameDto.Title>
<InputText class="title" @bind-Value=GameDto.Title/>
</div>
<div class="input-game">
<div class="label">@ResourcesKey.ReleaseDate :</div>
<input type="date" class="date" @bind=GameDto.ReleaseDate>
<InputDate TValue="DateTime?" class="date" @bind-Value=GameDto.ReleaseDate />
</div>
<div class="input-game">
<div class="label">@ResourcesKey.StorageSizeMo :</div>
<input type="number" class="storage" @bind=GameDto.StorageSpace>
<InputNumber TValue="double?" class="storage" @bind-Value=GameDto.StorageSpace />
</div>
<div class="input-game">
<div class="label">@ResourcesKey.Developers :</div>
<SelectSearch TItem="DeveloperDto" Theme="Theme" GetLabel="@(i => i.Name)"
Items="Categories?.Developers" @bind-Values=GameDto.Developers />
<SelectSearch TItem="DeveloperDto" Theme="Theme" GetLabel="@(i => i.Name)" QuickAdd=true
Items="Categories?.Developers" @bind-Values=GameDto.Developers
AddItem="@(str => new DeveloperDto() { Name = str })" />
</div>
<div class="input-game">
<div class="label">@ResourcesKey.Publishers :</div>
<SelectSearch TItem="PublisherDto" Theme="Theme" GetLabel="@(i => i.Name)"
Items="Categories?.Publishers" @bind-Values=GameDto.Publishers />
<SelectSearch TItem="PublisherDto" Theme="Theme" GetLabel="@(i => i.Name)" QuickAdd=true
Items="Categories?.Publishers" @bind-Values=GameDto.Publishers
AddItem="@(str => new PublisherDto() { Name = str })" />
</div>
</div>
<div class="container">
@@ -37,32 +42,52 @@
</div>
<div class="input-game">
<div class="label">@ResourcesKey.Properties :</div>
<SelectSearch TItem="PropertyDto" Theme="Theme" GetLabel="@(i => i.Label)"
Items="Categories?.Properties" @bind-Values=GameDto.Properties />
<SelectSearch TItem="PropertyDto" Theme="Theme" GetLabel="@(i => i.Label)" QuickAdd=true
Items="Categories?.Properties" @bind-Values=GameDto.Properties
AddItem="@(str => new PropertyDto() { Label = str })" />
</div>
<div class="input-game">
<div class="label">@ResourcesKey.Tags :</div>
<SelectSearch TItem="TagDto" Theme="Theme" GetLabel="@(i => i.Label)"
Items="Categories?.Tags" @bind-Values=GameDto.Tags />
<SelectSearch TItem="TagDto" Theme="Theme" GetLabel="@(i => i.Label)" QuickAdd=true
Items="Categories?.Tags" @bind-Values=GameDto.Tags
AddItem="@(str => new TagDto() { Label = str })" />
</div>
<div class="input-game">
<div class="label">@ResourcesKey.Platforms :</div>
<SelectSearch TItem="PlatformDto" Theme="Theme" GetLabel="@(i => i.Label)"
Items="Categories?.Platforms" @bind-Values=GameDto.Platforms />
<SelectSearch TItem="PlatformDto" Theme="Theme" GetLabel="@(i => i.Label)" QuickAdd=true
Items="Categories?.Platforms" @bind-Values=GameDto.Platforms
AddItem="@(str => new PlatformDto() { Label = str })" />
</div>
@foreach (var platform in GameDto.Platforms ?? [])
{
<div class="input-game">
<div class="label">@platform.Label :</div>
<InputText class="url" @bind-Value=platform.Url />
</div>
}
</div>
</div>
<div class="description-container">
<div id="label-description">@ResourcesKey.Description :</div>
<input type="text" class="description" @bind-value=GameDto.Description>
<InputTextArea class="description" @bind-Value=GameDto.Description />
</div>
<div class="buttons">
<button type="reset" class="cancel" @onclick=HandleOnCancel>
@ResourcesKey.Reset
</button>
<button type="submit" class="submit">
@ResourcesKey.Save
</button>
<div class="bottom-container">
<ValidationSummary class="invalid-content" />
<div class="buttons">
<button type="reset" class="cancel" @onclick=HandleOnCancel disabled="@IsLoading">
@ResourcesKey.Reset
</button>
<button type="submit" class="submit" disabled="@IsLoading">
@ResourcesKey.Save
</button>
</div>
</div>
</EditForm>
</EditForm>
@if (IsLoading)
{
<CircleLoader />
}

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@@ -1,3 +1,5 @@
using GameIdeas.BlazorApp.Helpers;
using GameIdeas.BlazorApp.Pages.Games.Gateways;
using GameIdeas.BlazorApp.Shared.Components.Popup;
using GameIdeas.BlazorApp.Shared.Components.Select.Models;
using GameIdeas.BlazorApp.Shared.Components.Slider;
@@ -11,29 +13,27 @@ namespace GameIdeas.BlazorApp.Pages.Games.Components;
public partial class GameCreationForm
{
[Inject] private IJSRuntime Js { get; set; } = default!;
[Inject] private IGameGateway GameGateway { get; set; } = default!;
[CascadingParameter] private Popup? Popup { get; set; }
[Parameter] public CategoriesDto? Categories { get; set; }
[Parameter] public EventCallback OnSubmit { get; set; }
private GameDto GameDto = new();
private EditContext? EditContext;
private readonly SelectTheme Theme = SelectTheme.Creation;
private readonly SliderParams SliderParams = new() { Gap = 1, Min = 1, Max = 5 };
private bool IsLoading = false;
protected override async Task OnInitializedAsync()
{
EditContext = new(GameDto);
if (Popup != null)
{
Popup.StateChanged += async (_, isOpen) => await HandlePopupStateChanged();
}
await base.OnInitializedAsync();
}
private async Task HandlePopupStateChanged()
protected override async Task OnAfterRenderAsync(bool firstRender)
{
await Js.InvokeVoidAsync("resizeGameForm");
}
private void HandleOnCancel()
@@ -48,6 +48,26 @@ public partial class GameCreationForm
return;
}
try
{
IsLoading = true;
GameHelper.WriteTrackingDto(GameDto);
var gameId = await GameGateway.CreateGame(GameDto);
if (gameId != 0)
{
Popup?.Close();
await OnSubmit.InvokeAsync();
}
}
catch (Exception)
{
throw;
}
finally
{
IsLoading = false;
}
}
}

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@@ -1,6 +1,7 @@
.game-form {
display: flex;
flex-direction: row;
justify-content: space-between;
gap: 20px;
}
@@ -24,7 +25,7 @@
grid-column: 1;
}
input {
::deep input, ::deep textarea {
width: 100%;
background: var(--input-secondary);
border: solid 1px var(--input-selected);
@@ -35,10 +36,19 @@ input {
color: var(--white);
}
input[type="date"]::-webkit-calendar-picker-indicator {
filter: invert(1);
cursor: pointer;
}
::deep input[type="date"]::-webkit-calendar-picker-indicator {
filter: invert(1);
cursor: pointer;
}
::deep input[type="number"]::-webkit-inner-spin-button {
-webkit-appearance: none;
}
::deep textarea {
resize: vertical;
min-height: 140px;
}
.description-container {
margin-top: 8px;
@@ -63,6 +73,48 @@ input {
align-content: center;
}
input[type="number"]::-webkit-inner-spin-button {
-webkit-appearance: none;
}
.bottom-container {
margin-top: 8px;
height: 28px;
display: flex;
flex-direction: row;
align-items: center;
}
::deep .invalid-content {
display: flex;
flex-wrap: wrap;
flex-shrink: 1;
margin: 0;
padding: 0;
list-style: none;
height: auto;
text-wrap: nowrap;
}
::deep .invalid-content li {
margin-right: 8px;
}
.buttons {
margin-left: auto;
height: 100%;
display: flex;
flex-direction: row;
gap: 8px;
}
.buttons button {
border: none;
outline: none;
background: var(--violet);
border-radius: var(--small-radius);
color: var(--white);
font-weight: bold;
padding: 0 10px;
cursor: pointer;
}
.buttons button:hover {
background: var(--violet-selected);
}

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@@ -0,0 +1,18 @@
using FluentValidation;
using GameIdeas.Resources;
using GameIdeas.Shared.Dto;
namespace GameIdeas.BlazorApp.Pages.Games.Components;
public class GameValidation : AbstractValidator<GameDto>
{
public GameValidation()
{
RuleFor(g => g.Title)
.NotEmpty().WithMessage(ResourcesKey.InvalidTitle);
RuleFor(g => g.Interest)
.GreaterThanOrEqualTo(1).WithMessage(ResourcesKey.InvalidInterest)
.LessThanOrEqualTo(5).WithMessage(ResourcesKey.InvalidInterest);
}
}