Fix url too much info
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Game Ideas build for PR / build_blazor_app (pull_request) Successful in 44s
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Game Ideas build for PR / build_blazor_app (pull_request) Successful in 44s
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@@ -12,8 +12,8 @@ public class GameFilterParams
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public List<TagDto>? Tags { get; set; }
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public List<TagDto>? Tags { get; set; }
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public List<PublisherDto>? Publishers { get; set; }
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public List<PublisherDto>? Publishers { get; set; }
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public List<DeveloperDto>? Developers { get; set; }
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public List<DeveloperDto>? Developers { get; set; }
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public int MinInterest { get; set; } = 1;
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public int? MinInterest { get; set; }
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public int MaxInterest { get; set; } = 5;
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public int? MaxInterest { get; set; }
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public List<int>? ReleaseYears { get; set; }
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public List<int>? ReleaseYears { get; set; }
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public List<StorageSpaceDto>? StorageSpaces { get; set; }
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public List<StorageSpaceDto>? StorageSpaces { get; set; }
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}
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}
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@@ -6,10 +6,10 @@ namespace GameIdeas.BlazorApp.Shared.Components.SliderRange;
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public partial class SliderRange
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public partial class SliderRange
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{
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{
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[Parameter] public SliderRangeParams Params { get; set; } = new();
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[Parameter] public SliderRangeParams Params { get; set; } = new();
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[Parameter] public int Max { get; set; }
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[Parameter] public int? Max { get; set; }
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[Parameter] public EventCallback<int> MaxChanged { get; set; }
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[Parameter] public EventCallback<int?> MaxChanged { get; set; }
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[Parameter] public int Min { get; set; }
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[Parameter] public int? Min { get; set; }
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[Parameter] public EventCallback<int> MinChanged { get; set; }
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[Parameter] public EventCallback<int?> MinChanged { get; set; }
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private async Task HandleSlideTwoInput()
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private async Task HandleSlideTwoInput()
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{
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{
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@@ -33,12 +33,12 @@ public partial class SliderRange
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private string FillColor()
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private string FillColor()
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{
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{
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var percent1 = (double)(Min - Params.Min) / (Params.Max - Params.Min) * 100;
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var percent1 = (double)(Min! - Params.Min) / (Params.Max - Params.Min) * 100;
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var percent2 = (double)(Max - Params.Min) / (Params.Max - Params.Min) * 100;
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var percent2 = (double)(Max! - Params.Min) / (Params.Max - Params.Min) * 100;
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return $"background: linear-gradient(to right, var(--line) {percent1}% , var(--violet) {percent1}% , var(--violet) {percent2}%, var(--line) {percent2}%)";
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return $"background: linear-gradient(to right, var(--line) {percent1}% , var(--violet) {percent1}% , var(--violet) {percent2}%, var(--line) {percent2}%)";
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}
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}
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private string StatusColor(int value)
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private string StatusColor(int? value)
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{
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{
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string str = "--thumb-color: var({0});";
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string str = "--thumb-color: var({0});";
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