Add search for games and orders
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Game Ideas build for PR / build_blazor_app (pull_request) Successful in 48s
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Game Ideas build for PR / build_blazor_app (pull_request) Successful in 48s
This commit is contained in:
@@ -0,0 +1,100 @@
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using AutoMapper;
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using GameIdeas.Shared.Constants;
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using GameIdeas.Shared.Dto;
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using GameIdeas.Shared.Exceptions;
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using GameIdeas.Shared.Model;
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using GameIdeas.WebAPI.Context;
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using Microsoft.EntityFrameworkCore;
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using System.Linq.Expressions;
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namespace GameIdeas.WebAPI.Services.Games;
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public class GameReadService(GameIdeasContext context, IMapper mapper) : IGameReadService
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{
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public async Task<IEnumerable<GameDto>> GetGames(GameFilterDto filter)
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{
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var query = context.Games
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.Include(g => g.GamePlatforms).ThenInclude(gp => gp.Platform)
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.Include(g => g.GameProperties)
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.Include(g => g.GameTags).ThenInclude(gt => gt.Tag)
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.Include(g => g.GamePublishers)
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.Include(g => g.GameDevelopers)
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.AsQueryable();
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ApplyFilter(ref query, filter);
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ApplyOrder(ref query, filter);
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var games = await query.Skip((filter.CurrentPage - 1) * GlobalConstants.NUMBER_PER_PAGE)
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.Take(GlobalConstants.NUMBER_PER_PAGE)
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.ToListAsync();
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return mapper.Map<IEnumerable<GameDto>>(games);
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}
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public async Task<GameDetailDto> GetGameById(int gameId)
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{
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var game = await context.Games
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.Include(g => g.CreationUser)
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.Include(g => g.ModificationUser)
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.Include(g => g.GamePlatforms).ThenInclude(p => p.Platform)
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.Include(g => g.GameProperties).ThenInclude(p => p.Property)
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.Include(g => g.GameTags).ThenInclude(p => p.Tag)
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.Include(g => g.GamePublishers).ThenInclude(p => p.Publisher)
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.Include(g => g.GameDevelopers).ThenInclude(p => p.Developer)
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.FirstOrDefaultAsync(g => g.Id == gameId);
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return game == null
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? throw new NotFoundException($"[{typeof(Game).FullName}] with ID {gameId} has not been found in context")
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: mapper.Map<GameDetailDto>(game);
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}
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private static void ApplyOrder(ref IQueryable<Game> query, GameFilterDto filter)
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{
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if (filter.Title != null)
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{
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return;
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}
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if (filter.SortType != null && filter.SortPropertyName != null)
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{
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var param = Expression.Parameter(typeof(Game), "x");
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Expression propertyAccess = Expression.PropertyOrField(param, filter.SortPropertyName);
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var converted = Expression.Convert(propertyAccess, typeof(object));
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var lambda = Expression.Lambda<Func<Game, object>>(converted, param);
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if (filter.SortType == Shared.Enum.SortType.Ascending)
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{
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query = query.OrderBy(lambda.Compile()).AsQueryable();
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}
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else
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{
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query = query.OrderByDescending(lambda.Compile()).AsQueryable();
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}
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}
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}
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private static void ApplyFilter(ref IQueryable<Game> query, GameFilterDto filter)
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{
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if (filter.Title != null)
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{
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var keywords = filter.Title
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.Split([' '], StringSplitOptions.RemoveEmptyEntries)
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.Select(k => k.Trim())
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.ToArray();
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query = query
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.Where(game => keywords.All(
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kw => game.Title.IndexOf(kw, StringComparison.OrdinalIgnoreCase) >= 0
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))
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.OrderBy(game =>
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keywords.Min(kw =>
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game.Title.IndexOf(kw, StringComparison.OrdinalIgnoreCase)
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)
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)
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.ThenBy(game => game.Title.Length);
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return;
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}
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}
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}
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@@ -0,0 +1,141 @@
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using AutoMapper;
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using GameIdeas.Shared.Constants;
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using GameIdeas.Shared.Dto;
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using GameIdeas.Shared.Exceptions;
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using GameIdeas.Shared.Model;
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using GameIdeas.WebAPI.Context;
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using Microsoft.EntityFrameworkCore;
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namespace GameIdeas.WebAPI.Services.Games;
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public class GameWriteService(GameIdeasContext context, IMapper mapper) : IGameWriteService
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{
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public async Task<GameDetailDto> CreateGame(GameDetailDto gameDto)
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{
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var gameToCreate = mapper.Map<Game>(gameDto);
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await context.Games.AddAsync(gameToCreate);
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await context.SaveChangesAsync();
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await HandlePlatformsCreation(gameDto.Platforms, gameToCreate.Id);
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await HandlePropertiesCreation(gameDto.Properties, gameToCreate.Id);
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await HandleTagsCreation(gameDto.Tags, gameToCreate.Id);
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await HandlePublishersCreation(gameDto.Publishers, gameToCreate.Id);
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await HandleDevelopersCreation(gameDto.Developers, gameToCreate.Id);
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await context.SaveChangesAsync();
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return mapper.Map<GameDetailDto>(gameToCreate);
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}
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public async Task<GameDetailDto> UpdateGame(GameDetailDto gameDto)
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{
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if (await context.Games.CountAsync(g => g.Id == gameDto.Id) == 0)
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{
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throw new NotFoundException($"[{typeof(Game).FullName}] with ID {gameDto.Id} has not been found in context");
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}
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var gameToUpdate = mapper.Map<Game>(gameDto);
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await HandlePlatformsCreation(gameDto.Platforms, gameToUpdate.Id);
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await HandlePropertiesCreation(gameDto.Properties, gameToUpdate.Id);
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await HandleTagsCreation(gameDto.Tags, gameToUpdate.Id);
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await HandlePublishersCreation(gameDto.Publishers, gameToUpdate.Id);
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await HandleDevelopersCreation(gameDto.Developers, gameToUpdate.Id);
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context.Games.Update(gameToUpdate);
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await context.SaveChangesAsync();
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return mapper.Map<GameDetailDto>(gameToUpdate);
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}
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public async Task<bool> DeleteGame(int gameId)
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{
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var gameToRemove = await context.Games
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.FirstOrDefaultAsync(g => g.Id == gameId)
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?? throw new NotFoundException($"[{typeof(Game).FullName}] with ID {gameId} has not been found in context");
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context.Games.Remove(gameToRemove);
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return await context.SaveChangesAsync() != 0;
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}
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private async Task HandlePlatformsCreation(IEnumerable<PlatformDto>? categoriesToCreate, int gameId)
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{
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if (categoriesToCreate != null)
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{
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var gps = mapper.Map<ICollection<GamePlatform>>(categoriesToCreate);
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foreach (var gp in gps)
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{
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gp.GameId = gameId;
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}
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context.Platforms.AttachRange(gps.Select(gp => gp.Platform));
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await context.GamePlatforms.AddRangeAsync(gps);
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}
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}
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private async Task HandlePropertiesCreation(IEnumerable<PropertyDto>? categoriesToCreate, int gameId)
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{
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if (categoriesToCreate != null)
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{
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var gps = mapper.Map<ICollection<GameProperty>>(categoriesToCreate);
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foreach (var gp in gps)
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{
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gp.GameId = gameId;
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}
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context.Properties.AttachRange(gps.Select(gp => gp.Property));
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await context.GameProperties.AddRangeAsync(gps);
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}
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}
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private async Task HandleTagsCreation(IEnumerable<TagDto>? categoriesToCreate, int gameId)
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{
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if (categoriesToCreate != null)
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{
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var gts = mapper.Map<ICollection<GameTag>>(categoriesToCreate);
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foreach (var gt in gts)
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{
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gt.GameId = gameId;
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}
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context.Tags.AttachRange(gts.Select(gt => gt.Tag));
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await context.GameTags.AddRangeAsync(gts);
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}
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}
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private async Task HandlePublishersCreation(IEnumerable<PublisherDto>? categoriesToCreate, int gameId)
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{
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if (categoriesToCreate != null)
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{
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var gps = mapper.Map<ICollection<GamePublisher>>(categoriesToCreate);
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foreach (var gp in gps)
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{
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gp.GameId = gameId;
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}
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context.Publishers.AttachRange(gps.Select(gp => gp.Publisher));
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await context.GamePublishers.AddRangeAsync(gps);
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}
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}
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private async Task HandleDevelopersCreation(IEnumerable<DeveloperDto>? categoriesToCreate, int gameId)
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{
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if (categoriesToCreate != null)
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{
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var gds = mapper.Map<ICollection<GameDeveloper>>(categoriesToCreate);
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foreach (var gd in gds)
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{
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gd.GameId = gameId;
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}
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context.Developers.AttachRange(gds.Select(gd => gd.Developer));
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await context.GameDevelopers.AddRangeAsync(gds);
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}
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}
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}
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@@ -0,0 +1,9 @@
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using GameIdeas.Shared.Dto;
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namespace GameIdeas.WebAPI.Services.Games;
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public interface IGameReadService
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{
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Task<IEnumerable<GameDto>> GetGames(GameFilterDto filter);
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Task<GameDetailDto> GetGameById(int gameId);
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}
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@@ -0,0 +1,10 @@
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using GameIdeas.Shared.Dto;
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namespace GameIdeas.WebAPI.Services.Games;
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public interface IGameWriteService
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{
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Task<GameDetailDto> CreateGame(GameDetailDto gameDto);
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Task<GameDetailDto> UpdateGame(GameDetailDto gameDto);
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Task<bool> DeleteGame(int gameId);
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}
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