Add search for games and orders
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Game Ideas build for PR / build_blazor_app (pull_request) Successful in 48s

This commit is contained in:
Maxime Adler
2025-04-18 15:20:13 +02:00
parent 5889216dfa
commit b66bb911f1
9 changed files with 132 additions and 70 deletions

View File

@@ -4,7 +4,6 @@ using GameIdeas.BlazorApp.Shared.Models;
using GameIdeas.Shared.Dto; using GameIdeas.Shared.Dto;
using GameIdeas.Shared.Enum; using GameIdeas.Shared.Enum;
using Microsoft.AspNetCore.Components; using Microsoft.AspNetCore.Components;
using Microsoft.AspNetCore.Components.Forms;
namespace GameIdeas.BlazorApp.Pages.Games.Filter; namespace GameIdeas.BlazorApp.Pages.Games.Filter;
@@ -23,10 +22,10 @@ public partial class GameFilter
]; ];
private readonly List<SortPropertyDto> GameProperties = [ private readonly List<SortPropertyDto> GameProperties = [
new() { PropertyName = nameof(GameDetailDto.Title), Label = "Titre" }, new() { PropertyName = nameof(GameIdeas.Shared.Model.Game.Title), Label = "Titre" },
new() { PropertyName = nameof(GameDetailDto.ReleaseDate), Label = "Date de parution" }, new() { PropertyName = nameof(GameIdeas.Shared.Model.Game.ReleaseDate), Label = "Date de parution" },
new() { PropertyName = nameof(GameDetailDto.StorageSpace), Label = "Espace de stockage" }, new() { PropertyName = nameof(GameIdeas.Shared.Model.Game.StorageSpace), Label = "Espace de stockage" },
new() { PropertyName = nameof(GameDetailDto.Interest), Label = "Inter<65>t" } new() { PropertyName = nameof(GameIdeas.Shared.Model.Game.Interest), Label = "Inter<65>t" }
]; ];
private SelectParams<SortPropertyDto, SortTypeDto> SelectParams = new(); private SelectParams<SortPropertyDto, SortTypeDto> SelectParams = new();

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@@ -1,5 +1,5 @@
using GameIdeas.Shared.Dto; using GameIdeas.Shared.Dto;
using GameIdeas.WebAPI.Services.Interfaces; using GameIdeas.WebAPI.Services.Games;
using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc;
namespace GameIdeas.WebAPI.Controllers; namespace GameIdeas.WebAPI.Controllers;
@@ -7,7 +7,10 @@ namespace GameIdeas.WebAPI.Controllers;
[ApiController] [ApiController]
[Route("api/[controller]")] [Route("api/[controller]")]
public class GameController(IGameService gameService, ILoggerFactory loggerFactory) : Controller public class GameController(
IGameReadService gameReadService,
IGameWriteService gameWriteService,
ILoggerFactory loggerFactory) : Controller
{ {
private readonly ILogger<GameController> logger = loggerFactory.CreateLogger<GameController>(); private readonly ILogger<GameController> logger = loggerFactory.CreateLogger<GameController>();
@@ -16,7 +19,7 @@ public class GameController(IGameService gameService, ILoggerFactory loggerFacto
{ {
try try
{ {
return Ok(await gameService.GetGames(filter)); return Ok(await gameReadService.GetGames(filter));
} }
catch (Exception e) catch (Exception e)
{ {
@@ -30,7 +33,7 @@ public class GameController(IGameService gameService, ILoggerFactory loggerFacto
{ {
try try
{ {
return Ok(await gameService.GetGameById(id)); return Ok(await gameReadService.GetGameById(id));
} }
catch (Exception e) catch (Exception e)
{ {
@@ -44,7 +47,7 @@ public class GameController(IGameService gameService, ILoggerFactory loggerFacto
{ {
try try
{ {
var gameResult = await gameService.CreateGame(game); var gameResult = await gameWriteService.CreateGame(game);
return Created("/Create", gameResult.Id); return Created("/Create", gameResult.Id);
} }
catch (Exception e) catch (Exception e)
@@ -59,7 +62,7 @@ public class GameController(IGameService gameService, ILoggerFactory loggerFacto
{ {
try try
{ {
var gameResult = await gameService.UpdateGame(game); var gameResult = await gameWriteService.UpdateGame(game);
return Created($"/Update", gameResult.Id); return Created($"/Update", gameResult.Id);
} }
catch (Exception e) catch (Exception e)
@@ -74,7 +77,7 @@ public class GameController(IGameService gameService, ILoggerFactory loggerFacto
{ {
try try
{ {
return Ok(await gameService.DeleteGame(id)); return Ok(await gameWriteService.DeleteGame(id));
} }
catch (Exception e) catch (Exception e)
{ {

View File

@@ -1,7 +1,8 @@
using GameIdeas.Resources; using GameIdeas.Resources;
using GameIdeas.WebAPI.Context; using GameIdeas.WebAPI.Context;
using GameIdeas.WebAPI.Profiles; using GameIdeas.WebAPI.Profiles;
using GameIdeas.WebAPI.Services; using GameIdeas.WebAPI.Services.Categories;
using GameIdeas.WebAPI.Services.Games;
using GameIdeas.WebAPI.Services.Interfaces; using GameIdeas.WebAPI.Services.Interfaces;
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore;
using System.Text.Json.Serialization; using System.Text.Json.Serialization;
@@ -32,7 +33,8 @@ services.AddDbContext<GameIdeasContext>(dbContextOptions);
services.AddSingleton<TranslationService>(); services.AddSingleton<TranslationService>();
services.AddSingleton<Translations>(); services.AddSingleton<Translations>();
services.AddScoped<IGameService, GameService>(); services.AddScoped<IGameReadService, GameReadService>();
services.AddScoped<IGameWriteService, GameWriteService>();
services.AddScoped<ICategoryService, CategoryService>(); services.AddScoped<ICategoryService, CategoryService>();
services.AddAutoMapper(AppDomain.CurrentDomain.GetAssemblies()); services.AddAutoMapper(AppDomain.CurrentDomain.GetAssemblies());

View File

@@ -4,7 +4,7 @@ using GameIdeas.WebAPI.Context;
using GameIdeas.WebAPI.Services.Interfaces; using GameIdeas.WebAPI.Services.Interfaces;
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore;
namespace GameIdeas.WebAPI.Services; namespace GameIdeas.WebAPI.Services.Categories;
public class CategoryService(GameIdeasContext context, IMapper mapper) : ICategoryService public class CategoryService(GameIdeasContext context, IMapper mapper) : ICategoryService
{ {

View File

@@ -0,0 +1,100 @@
using AutoMapper;
using GameIdeas.Shared.Constants;
using GameIdeas.Shared.Dto;
using GameIdeas.Shared.Exceptions;
using GameIdeas.Shared.Model;
using GameIdeas.WebAPI.Context;
using Microsoft.EntityFrameworkCore;
using System.Linq.Expressions;
namespace GameIdeas.WebAPI.Services.Games;
public class GameReadService(GameIdeasContext context, IMapper mapper) : IGameReadService
{
public async Task<IEnumerable<GameDto>> GetGames(GameFilterDto filter)
{
var query = context.Games
.Include(g => g.GamePlatforms).ThenInclude(gp => gp.Platform)
.Include(g => g.GameProperties)
.Include(g => g.GameTags).ThenInclude(gt => gt.Tag)
.Include(g => g.GamePublishers)
.Include(g => g.GameDevelopers)
.AsQueryable();
ApplyFilter(ref query, filter);
ApplyOrder(ref query, filter);
var games = await query.Skip((filter.CurrentPage - 1) * GlobalConstants.NUMBER_PER_PAGE)
.Take(GlobalConstants.NUMBER_PER_PAGE)
.ToListAsync();
return mapper.Map<IEnumerable<GameDto>>(games);
}
public async Task<GameDetailDto> GetGameById(int gameId)
{
var game = await context.Games
.Include(g => g.CreationUser)
.Include(g => g.ModificationUser)
.Include(g => g.GamePlatforms).ThenInclude(p => p.Platform)
.Include(g => g.GameProperties).ThenInclude(p => p.Property)
.Include(g => g.GameTags).ThenInclude(p => p.Tag)
.Include(g => g.GamePublishers).ThenInclude(p => p.Publisher)
.Include(g => g.GameDevelopers).ThenInclude(p => p.Developer)
.FirstOrDefaultAsync(g => g.Id == gameId);
return game == null
? throw new NotFoundException($"[{typeof(Game).FullName}] with ID {gameId} has not been found in context")
: mapper.Map<GameDetailDto>(game);
}
private static void ApplyOrder(ref IQueryable<Game> query, GameFilterDto filter)
{
if (filter.Title != null)
{
return;
}
if (filter.SortType != null && filter.SortPropertyName != null)
{
var param = Expression.Parameter(typeof(Game), "x");
Expression propertyAccess = Expression.PropertyOrField(param, filter.SortPropertyName);
var converted = Expression.Convert(propertyAccess, typeof(object));
var lambda = Expression.Lambda<Func<Game, object>>(converted, param);
if (filter.SortType == Shared.Enum.SortType.Ascending)
{
query = query.OrderBy(lambda.Compile()).AsQueryable();
}
else
{
query = query.OrderByDescending(lambda.Compile()).AsQueryable();
}
}
}
private static void ApplyFilter(ref IQueryable<Game> query, GameFilterDto filter)
{
if (filter.Title != null)
{
var keywords = filter.Title
.Split([' '], StringSplitOptions.RemoveEmptyEntries)
.Select(k => k.Trim())
.ToArray();
query = query
.Where(game => keywords.All(
kw => game.Title.IndexOf(kw, StringComparison.OrdinalIgnoreCase) >= 0
))
.OrderBy(game =>
keywords.Min(kw =>
game.Title.IndexOf(kw, StringComparison.OrdinalIgnoreCase)
)
)
.ThenBy(game => game.Title.Length);
return;
}
}
}

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@@ -4,51 +4,12 @@ using GameIdeas.Shared.Dto;
using GameIdeas.Shared.Exceptions; using GameIdeas.Shared.Exceptions;
using GameIdeas.Shared.Model; using GameIdeas.Shared.Model;
using GameIdeas.WebAPI.Context; using GameIdeas.WebAPI.Context;
using GameIdeas.WebAPI.Services.Interfaces;
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore;
namespace GameIdeas.WebAPI.Services; namespace GameIdeas.WebAPI.Services.Games;
public class GameService(GameIdeasContext context, IMapper mapper) : IGameService public class GameWriteService(GameIdeasContext context, IMapper mapper) : IGameWriteService
{ {
public async Task<IEnumerable<GameDto>> GetGames(GameFilterDto filter)
{
var query = context.Games
.Include(g => g.GamePlatforms).ThenInclude(gp => gp.Platform)
.Include(g => g.GameProperties)
.Include(g => g.GameTags).ThenInclude(gt => gt.Tag)
.Include(g => g.GamePublishers)
.Include(g => g.GameDevelopers)
.AsQueryable();
ApplyFilter(ref query, filter);
ApplyOrder(ref query, filter);
var games = await query.Skip((filter.CurrentPage - 1) * GlobalConstants.NUMBER_PER_PAGE)
.Take(GlobalConstants.NUMBER_PER_PAGE)
.ToListAsync();
return mapper.Map<IEnumerable<GameDto>>(games);
}
public async Task<GameDetailDto> GetGameById(int gameId)
{
var game = await context.Games
.Include(g => g.CreationUser)
.Include(g => g.ModificationUser)
.Include(g => g.GamePlatforms).ThenInclude(p => p.Platform)
.Include(g => g.GameProperties).ThenInclude(p => p.Property)
.Include(g => g.GameTags).ThenInclude(p => p.Tag)
.Include(g => g.GamePublishers).ThenInclude(p => p.Publisher)
.Include(g => g.GameDevelopers).ThenInclude(p => p.Developer)
.FirstOrDefaultAsync(g => g.Id == gameId);
return game == null
? throw new NotFoundException($"[{typeof(Game).FullName}] with ID {gameId} has not been found in context")
: mapper.Map<GameDetailDto>(game);
}
public async Task<GameDetailDto> CreateGame(GameDetailDto gameDto) public async Task<GameDetailDto> CreateGame(GameDetailDto gameDto)
{ {
var gameToCreate = mapper.Map<Game>(gameDto); var gameToCreate = mapper.Map<Game>(gameDto);
@@ -98,16 +59,6 @@ public class GameService(GameIdeasContext context, IMapper mapper) : IGameServic
return await context.SaveChangesAsync() != 0; return await context.SaveChangesAsync() != 0;
} }
private void ApplyOrder(ref IQueryable<Game> query, GameFilterDto filter)
{
}
private void ApplyFilter(ref IQueryable<Game> query, GameFilterDto filter)
{
}
private async Task HandlePlatformsCreation(IEnumerable<PlatformDto>? categoriesToCreate, int gameId) private async Task HandlePlatformsCreation(IEnumerable<PlatformDto>? categoriesToCreate, int gameId)
{ {
if (categoriesToCreate != null) if (categoriesToCreate != null)

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@@ -0,0 +1,9 @@
using GameIdeas.Shared.Dto;
namespace GameIdeas.WebAPI.Services.Games;
public interface IGameReadService
{
Task<IEnumerable<GameDto>> GetGames(GameFilterDto filter);
Task<GameDetailDto> GetGameById(int gameId);
}

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@@ -1,11 +1,9 @@
using GameIdeas.Shared.Dto; using GameIdeas.Shared.Dto;
namespace GameIdeas.WebAPI.Services.Interfaces; namespace GameIdeas.WebAPI.Services.Games;
public interface IGameService public interface IGameWriteService
{ {
Task<IEnumerable<GameDto>> GetGames(GameFilterDto filter);
Task<GameDetailDto> GetGameById(int gameId);
Task<GameDetailDto> CreateGame(GameDetailDto gameDto); Task<GameDetailDto> CreateGame(GameDetailDto gameDto);
Task<GameDetailDto> UpdateGame(GameDetailDto gameDto); Task<GameDetailDto> UpdateGame(GameDetailDto gameDto);
Task<bool> DeleteGame(int gameId); Task<bool> DeleteGame(int gameId);