Add entity framework #11
@@ -29,6 +29,12 @@ builder.Services.AddSingleton<Translations>();
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var app = builder.Build();
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await FetchTranslation(app);
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await app.RunAsync();
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static async Task FetchTranslation(WebAssemblyHost app)
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{
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var client = app.Services.GetService<IHttpClientFactory>()?.CreateClient("GameIdeas.WebAPI") ??
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throw new Exception("Http client not found");
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var response = await client.GetAsync("api/Translations");
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@@ -39,5 +45,4 @@ if (dictionary != null)
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app.Services.GetService<TranslationService>()!.Initialize(dictionary);
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ResourcesKey.Initialize(app.Services.GetService<Translations>()!);
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}
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await app.RunAsync();
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}
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@@ -5,9 +5,12 @@ namespace GameIdeas.WebAPI.Context;
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public class GameIdeasContext : DbContext
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{
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public GameIdeasContext(DbContextOptions<GameIdeasContext> option)
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private ILoggerFactory LoggerFactory;
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public GameIdeasContext(DbContextOptions<GameIdeasContext> option, ILoggerFactory loggerFactory)
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: base(option)
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{ }
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{
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LoggerFactory = loggerFactory;
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}
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public virtual DbSet<Game> Games { get; set; } = null!;
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public virtual DbSet<Platform> Platforms { get; set; } = null!;
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@@ -15,7 +18,8 @@ public class GameIdeasContext : DbContext
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protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
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{
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optionsBuilder.UseNpgsql(@"Host=myserver;Username=mylogin;Password=mypass;Database=mydatabase");
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optionsBuilder.UseLoggerFactory(LoggerFactory);
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base.OnConfiguring(optionsBuilder);
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}
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protected override void OnModelCreating(ModelBuilder modelBuilder)
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@@ -1,30 +1,56 @@
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using GameIdeas.Resources;
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using System.Resources;
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using GameIdeas.WebAPI.Context;
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using Microsoft.EntityFrameworkCore;
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var builder = WebApplication.CreateBuilder(args);
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var services = builder.Services;
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var connectionString = @"Host=myserver;Username=mylogin;Password=mypass;Database=mydatabase";
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Action<DbContextOptionsBuilder<GameIdeasContext>> dbContextOptions = options =>
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{
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options.UseNpgsql(
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connectionString,
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npgOption =>
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{
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npgOption.CommandTimeout(60);
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npgOption.MigrationsAssembly("GameIdeas.WebAPI");
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});
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};
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// Add services to the container.
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services.AddDbContext<GameIdeasContext>();
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builder.Services.AddControllers();
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services.AddControllers();
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// Learn more about configuring OpenAPI at https://aka.ms/aspnet/openapi
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builder.Services.AddOpenApi();
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services.AddOpenApi();
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builder.Services.AddCors(option => option.AddDefaultPolicy(policy =>
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services.AddCors(option => option.AddDefaultPolicy(policy =>
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policy.WithOrigins("http://localhost:5172")
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.AllowAnyHeader()
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.WithMethods("GET", "POST")));
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.WithMethods("GET", "POST", "PUT", "DELETE")));
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builder.Services.AddSingleton<TranslationService>();
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builder.Services.AddSingleton<Translations>();
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services.AddSingleton<TranslationService>();
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services.AddSingleton<Translations>();
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var app = builder.Build();
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await LoadTranslations();
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// Configure the HTTP request pipeline.
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if (app.Environment.IsDevelopment())
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{
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app.MapOpenApi();
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}
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app.UseCors();
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app.UseAuthorization();
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app.MapControllers();
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app.Run();
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async Task LoadTranslations()
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{
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var filesDirectory = Path.Combine(Directory.GetCurrentDirectory(), "Files");
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var translationFiles = Directory.GetFiles(filesDirectory, "*.json");
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var dictionary = new Dictionary<string, string>();
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@@ -39,9 +65,4 @@ foreach (var file in translationFiles)
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app.Services.GetRequiredService<TranslationService>().Initialize(dictionary);
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ResourcesKey.Initialize(app.Services.GetRequiredService<Translations>());
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app.UseCors();
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app.UseAuthorization();
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app.MapControllers();
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app.Run();
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}
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