Add game header #5
@@ -0,0 +1,65 @@
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@using GameIdeas.BlazorApp.Shared.Components.Search
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@using GameIdeas.BlazorApp.Shared.Components.Select
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@using GameIdeas.BlazorApp.Shared.Components.Select.Models
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@using GameIdeas.BlazorApp.Shared.Components.SliderRange
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@using GameIdeas.Shared.Dto
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@using GameIdeas.BlazorApp.Pages.Games.Models
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<EditForm EditContext="EditContext">
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<div class="form-filter">
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<SelectList TItem="Func<GameDto, object>"
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Headers="SortTypes"
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Items="GameProperties"
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@bind-Value=GameFilterParams.SortProperty
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HeaderChanged=HandleSortTypeChanged
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Theme="SelectListTheme.Sort">
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<Button>
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<div class="square-button">
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<svg class="sort-icon" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
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<path d="M10,13H22V11H10M10,19H22V17H10M10,7H22V5H10M6,7H8.5L5,3.5L1.5,7H4V17H1.5L5,20.5L8.5,17H6V7Z" />
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</svg>
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</div>
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</Button>
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</SelectList>
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<div class="square-button" @onclick="@(() => HandleDisplayClicked(DisplayType.List))">
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<svg class="list-icon @(DisplayType == DisplayType.List ? "selected-icon" : "")" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
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<path d="M4,5V7H21V5M4,11H21V9H4M4,19H21V17H4M4,15H21V13H4V15Z" />
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</svg>
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</div>
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<div class="square-button" @onclick="@(() => HandleDisplayClicked(DisplayType.Card))">
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<svg class="card-icon @(DisplayType == DisplayType.Card ? "selected-icon" : "")" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
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<path d="M16,5V11H21V5M10,11H15V5H10M16,18H21V12H16M10,18H15V12H10M4,18H9V12H4M4,11H9V5H4V11Z" />
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</svg>
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</div>
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<div class="search-container">
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<SearchInput @bind-Text=GameFilterParams.SearchName />
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</div>
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<div class="select-container">
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<MultipleSelectList TItem="string"
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Items="Plateforms"
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@bind-Values=GameFilterParams.Plateforms
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Theme="SelectListTheme.Filter" />
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</div>
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<div class="select-container">
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<MultipleSelectList TItem="string"
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Items="Genres"
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@bind-Values=GameFilterParams.Genres
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Theme="SelectListTheme.Filter" />
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</div>
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<div class="slider-container">
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<SliderRange Params="SliderRangeParams"
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@bind-Max=GameFilterParams.MaxRating
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@bind-Min=GameFilterParams.MinRating />
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</div>
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</div>
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</EditForm>
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@@ -0,0 +1,65 @@
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using GameIdeas.BlazorApp.Pages.Games.Models;
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using GameIdeas.BlazorApp.Shared.Components.Select.Models;
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using GameIdeas.BlazorApp.Shared.Components.SliderRange;
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using GameIdeas.Shared.Dto;
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using GameIdeas.Shared.Enum;
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using Microsoft.AspNetCore.Components;
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using Microsoft.AspNetCore.Components.Forms;
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namespace GameIdeas.BlazorApp.Pages.Games.Filter;
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public partial class GameFilter
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{
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[Parameter] public GameFilterParams GameFilterParams { get; set; } = new();
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[Parameter] public EventCallback<GameFilterParams> GameFilterParamsChanged { get; set; }
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[Parameter] public DisplayType DisplayType { get; set; }
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[Parameter] public EventCallback<DisplayType> DisplayTypeChanged { get; set; }
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private readonly IEnumerable<SelectElement<Func<GameDto?, object?>>> SortTypes = [
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new() { Item = _ => SortType.Ascending, Label = "Ascendant", IsSelected = true },
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new() { Item = _ => SortType.Descending, Label = "Descendant" }
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];
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private readonly IEnumerable<SelectElement<Func<GameDto?, object?>>> GameProperties = [
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new() { Item = game => game?.Name, Label = "Nom", IsSelected = true },
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new() { Item = game => game?.ReleaseDate, Label = "Date de parution" }
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];
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private readonly IEnumerable<SelectElement<string>> Plateforms = [
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new() { Item = "Steam", Label = "Steam" },
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new() { Item = "GOG", Label = "GOG" },
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new() { Item = "Epic games", Label = "Epic games" },
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new() { Item = "Ubisoft", Label = "Ubisoft" },
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];
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private readonly IEnumerable<SelectElement<string>> Genres = [
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new() { Item = "Rogue Like", Label = "Rogue Like" },
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new() { Item = "Aventure", Label = "Aventure" },
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new() { Item = "RPG", Label = "RPG" },
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new() { Item = "Fast FPS", Label = "Fast FPS" },
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];
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private EditContext? EditContext;
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private SliderRangeParams SliderRangeParams =
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new() { Min = 1, ValueMin = 1, ValueMax = 5, Max = 5 };
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protected override void OnInitialized()
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{
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EditContext = new EditContext(GameFilterParams);
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EditContext.OnFieldChanged += async (s, e) =>
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{
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await GameFilterParamsChanged.InvokeAsync(GameFilterParams);
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};
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}
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private void HandleSortTypeChanged(Func<GameDto?, object?> getHeader)
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{
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GameFilterParams.SortType = (SortType?)getHeader(null) ?? SortType.Ascending;
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}
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private async Task HandleDisplayClicked(DisplayType displayType)
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{
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DisplayType = displayType;
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await DisplayTypeChanged.InvokeAsync(displayType);
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}
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}
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@@ -0,0 +1,69 @@
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.form-filter {
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display: flex;
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flex-direction: row;
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gap: 8px;
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align-items: center;
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}
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.search-container {
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width: 150px;
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min-width: 150px;
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}
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.slider-container {
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width: 150px;
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min-width: 150px;
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}
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.select-container {
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width: 150px;
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min-width: 150px;
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}
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.square-button {
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height: 28px;
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min-height: 28px;
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width: 28px;
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min-width: 28px;
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border-radius: var(--small-radius);
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background: var(--black);
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overflow: hidden;
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}
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.square-button:first-child {
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margin-right: 16px;
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}
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.square-button svg {
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fill: var(--white);
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}
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.square-button svg:hover {
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cursor: pointer;
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background: var(--low-white);
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}
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.selected-icon {
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fill: var(--violet) !important;
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}
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.sort-icon {
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padding: 2px;
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}
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.list-icon {
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padding-right: 1px;
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padding-top: 0.5px;
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padding-bottom: 0.5px;
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}
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.card-icon {
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padding-top: 1px;
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padding-right: 1px;
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}
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@media screen and (max-width: 1000px) {
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.select-container {
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display: none;
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}
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}
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@@ -0,0 +1,15 @@
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using GameIdeas.Shared.Enum;
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using GameIdeas.Shared.Dto;
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namespace GameIdeas.BlazorApp.Pages.Games.Filter;
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public class GameFilterParams
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{
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public SortType? SortType { get; set; }
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public Func<GameDto?, object?>? SortProperty { get; set; }
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public string? SearchName { get; set; }
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public IEnumerable<string>? Plateforms { get; set; }
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public IEnumerable<string>? Genres { get; set; }
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public int MaxRating { get; set; }
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public int MinRating { get; set; }
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}
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@@ -1,15 +1,16 @@
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@page "/Games"
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@using GameIdeas.BlazorApp.Layouts
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@using GameIdeas.BlazorApp.Pages.Games.Filter
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@using GameIdeas.BlazorApp.Shared.Components
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@using GameIdeas.BlazorApp.Shared.Headers
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@using GameIdeas.BlazorApp.Shared.Layouts.Header
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@using GameIdeas.Resources
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@layout MainLayout
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<PageTitle>@ResourcesKey.GamesIdeas</PageTitle>
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<HeaderBase>
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<HeaderLayout>
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<Body>
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<div>PROUT</div>
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<GameFilter @bind-DisplayType=DisplayType />
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</Body>
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</HeaderBase>
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</HeaderLayout>
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@@ -1,6 +1,8 @@
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using GameIdeas.BlazorApp.Pages.Games.Models;
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namespace GameIdeas.BlazorApp.Pages.Games;
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public partial class GamesBase ()
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{
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private DisplayType DisplayType = DisplayType.List;
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}
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@@ -1,20 +0,0 @@
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namespace GameIdeas.BlazorApp.Pages.Games.Models;
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public enum AccountSetting
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{
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Logout
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}
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public class AccountSettingParams
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{
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public string Label { get; set; }
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public AccountSetting AccountSetting { get; set; }
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public bool ForConnected { get; set; }
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public AccountSettingParams(string label, AccountSetting accountSetting, bool forConnected)
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{
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Label = label;
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AccountSetting = accountSetting;
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ForConnected = forConnected;
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}
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}
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@@ -5,9 +5,3 @@ public enum AddType
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Manual,
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Auto
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}
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public class AddTypeParams(AddType addType, string label)
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{
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public AddType AddType { get; set; } = addType;
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public string? Label { get; set; } = label;
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}
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@@ -0,0 +1,7 @@
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namespace GameIdeas.BlazorApp.Pages.Games.Models;
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public enum DisplayType
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{
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Card,
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List
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}
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@@ -7,6 +7,7 @@
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"launchBrowser": true,
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"inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}",
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"applicationUrl": "http://localhost:5172",
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"launchUrl": "http://localhost:5172/Games",
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"environmentVariables": {
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"ASPNETCORE_ENVIRONMENT": "Development"
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}
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@@ -17,6 +18,7 @@
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"launchBrowser": true,
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"inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}",
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"applicationUrl": "https://localhost:7060;http://localhost:5172",
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"launchUrl": "http://localhost:7060/Games",
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"environmentVariables": {
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"ASPNETCORE_ENVIRONMENT": "Development"
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}
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@@ -1,7 +1,7 @@
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@using GameIdeas.Resources
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@using Blazored.FluentValidation;
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<div class="account-setting-container" tabindex="1001">
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<div class="account-setting-container" tabindex="1000">
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<div class="account-setting-content @(ContentVisile ? string.Empty : "invisible")">
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@if (!AuthentificationService.IsLogin)
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{
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@@ -36,10 +36,13 @@
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else
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{
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<div class="settings-list">
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<div class="settings-element">
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@ResourcesKey.UserManager
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</div>
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<span class="line"></span>
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<div class="settings-element" @onclick="HandleLogoutClicked">
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@ResourcesKey.Logout
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</div>
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@* <span class="line"></span> *@
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</div>
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}
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</div>
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@@ -2,7 +2,7 @@ using GameIdeas.BlazorApp.Services;
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using GameIdeas.Shared.Dto;
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using Microsoft.AspNetCore.Components.Forms;
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namespace GameIdeas.BlazorApp.Shared.Headers;
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namespace GameIdeas.BlazorApp.Shared.Components.Account;
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public partial class AccountSettings (
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AuthentificationService AuthentificationService)
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@@ -39,17 +39,17 @@ public partial class AccountSettings (
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{
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if (EditContext?.Validate() == false)
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{
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LoginDto.Password = string.Empty;
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return;
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}
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IsLoading = true;
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await Task.Delay(TimeSpan.FromSeconds(5));
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Close();
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AuthentificationService.Login();
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IsLoading = false;
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LoginDto = new();
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Close();
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AuthentificationService.Login();
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EditContext = new EditContext(LoginDto);
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}
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private void HandleLogoutClicked()
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{
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@@ -4,8 +4,8 @@
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position: fixed;
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animation-name: fade-in;
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animation-duration: 0.4s;
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border: 2px solid var(--light-grey);
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background: var(--black);
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border: 2px solid var(--low-white);
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background: var(--semi-black);
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right: 10px;
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margin-top: 4px;
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}
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@@ -17,7 +17,7 @@
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.login-form {
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||||
display: flex;
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flex-direction: column;
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padding: 20px 6px;
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padding: 20px 8px;
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gap: 20px;
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max-width: 400px;
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}
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@@ -30,8 +30,8 @@
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}
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::deep .input-text {
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background: var(--light-grey);
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||||
border: 2px solid rgb(255, 255, 255, 0.3);
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background: var(--low-white);
|
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border: 2px solid var(--low-white);
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border-radius: var(--small-radius);
|
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padding: 6px;
|
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color: var(--white);
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@@ -1,7 +1,7 @@
|
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using FluentValidation;
|
||||
using GameIdeas.Shared.Dto;
|
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|
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namespace GameIdeas.BlazorApp.Shared.Headers;
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Account;
|
||||
|
||||
public class LoginValidator : AbstractValidator<LoginDto>
|
||||
{
|
||||
@@ -1,13 +0,0 @@
|
||||
@typeparam TItem
|
||||
|
||||
<div @ref=Content class="dropdown-container" tabindex="1000"
|
||||
@onfocusout=HandleDropdownAddFocusOut>
|
||||
<div class="dropdown-content @(ContentVisile ? string.Empty : "invisible") @(Enum.GetName(Theme)?.ToLower())">
|
||||
@foreach (var item in Items)
|
||||
{
|
||||
<div class="drowdown-element @(Enum.GetName(Theme)?.ToLower())" @onclick=HandleItemClicked>
|
||||
@(LabelSelector != null ? LabelSelector.Invoke(item) : item?.ToString())
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
@@ -1,36 +0,0 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Dropdown;
|
||||
|
||||
public partial class DropdownContent<TItem>
|
||||
{
|
||||
[Parameter] public TItem? Value { get; set; }
|
||||
[Parameter] public EventCallback<TItem?> ValueChanged { get; set; }
|
||||
[Parameter] public IEnumerable<TItem> Items { get; set; } = [];
|
||||
[Parameter] public Func<TItem, string>? LabelSelector { get; set; }
|
||||
[Parameter] public DropdownTheme Theme { get; set; }
|
||||
|
||||
private bool ContentVisile = false;
|
||||
private DateTime ContentLastFocusOut = DateTime.Now;
|
||||
private ElementReference Content;
|
||||
|
||||
public async Task OpenAsync()
|
||||
{
|
||||
if (DateTime.Now - ContentLastFocusOut >= TimeSpan.FromSeconds(0.2))
|
||||
{
|
||||
await Content.FocusAsync();
|
||||
ContentVisile = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void Close() => ContentVisile = false;
|
||||
|
||||
private void HandleDropdownAddFocusOut()
|
||||
{
|
||||
ContentLastFocusOut = DateTime.Now;
|
||||
ContentVisile = false;
|
||||
}
|
||||
|
||||
private async Task HandleItemClicked() => await ValueChanged.InvokeAsync(Value);
|
||||
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
.dropdown-content {
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
border-radius: var(--small-radius);
|
||||
position: fixed;
|
||||
animation-name: fade-in;
|
||||
animation-duration: 0.4s;
|
||||
margin-top: 4px;
|
||||
}
|
||||
|
||||
.drowdown-element {
|
||||
width: fit-content;
|
||||
}
|
||||
|
||||
.drowdown-element:hover {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.invisible {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.dropdown-content.navigation {
|
||||
gap: 4px;
|
||||
background: var(--violet);
|
||||
box-shadow: var(--drop-shadow);
|
||||
padding: 4px 6px;
|
||||
}
|
||||
|
||||
.drowdown-element.navigation:hover {
|
||||
color: var(--light-grey);
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Dropdown;
|
||||
|
||||
public enum DropdownTheme
|
||||
{
|
||||
Navigation,
|
||||
Account
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
<div class="search-container">
|
||||
<input type="text"
|
||||
class="search-field"
|
||||
@bind=@Text
|
||||
@bind:event="oninput"
|
||||
@bind:after=HandleTextChanged />
|
||||
|
||||
@if (!string.IsNullOrEmpty(Text))
|
||||
{
|
||||
<div class="clear-icon" @onclick=HandleClearClicked>
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
|
||||
<path d="M19,6.41L17.59,5L12,10.59L6.41,5L5,6.41L10.59,12L5,17.59L6.41,19L12,13.41L17.59,19L19,17.59L13.41,12L19,6.41Z" />
|
||||
</svg>
|
||||
</div>
|
||||
}
|
||||
|
||||
<div class="search-icon @(Enum.GetName(Icon)?.ToLower())" @onclick=HandleSearchClicked>
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
|
||||
@if (Icon == SearchInputIcon.Search)
|
||||
{
|
||||
<path d="M9.5,3A6.5,6.5 0 0,1 16,9.5C16,11.11 15.41,12.59 14.44,13.73L14.71,14H15.5L20.5,19L19,20.5L14,15.5V14.71L13.73,14.44C12.59,15.41 11.11,16 9.5,16A6.5,6.5 0 0,1 3,9.5A6.5,6.5 0 0,1 9.5,3M9.5,5C7,5 5,7 5,9.5C5,12 7,14 9.5,14C12,14 14,12 14,9.5C14,7 12,5 9.5,5Z" />
|
||||
}
|
||||
else if (Icon == SearchInputIcon.Dropdown)
|
||||
{
|
||||
<path d="M1 3H23L12 22" />
|
||||
}
|
||||
</svg>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Search;
|
||||
|
||||
public partial class SearchInput
|
||||
{
|
||||
[Parameter] public string? Text { get; set; }
|
||||
[Parameter] public EventCallback<string> TextChanged { get; set; }
|
||||
[Parameter] public EventCallback ClearClicked { get; set; }
|
||||
[Parameter] public EventCallback SearchClicked { get; set; }
|
||||
[Parameter] public SearchInputIcon Icon { get; set; }
|
||||
|
||||
protected override void OnInitialized()
|
||||
{
|
||||
Text = string.Empty;
|
||||
}
|
||||
|
||||
public void SetText(string str)
|
||||
{
|
||||
Text = str;
|
||||
}
|
||||
|
||||
private async Task HandleTextChanged()
|
||||
{
|
||||
await TextChanged.InvokeAsync(Text);
|
||||
}
|
||||
|
||||
private async Task HandleClearClicked()
|
||||
{
|
||||
Text = string.Empty;
|
||||
await TextChanged.InvokeAsync(string.Empty);
|
||||
await ClearClicked.InvokeAsync();
|
||||
}
|
||||
private async Task HandleSearchClicked()
|
||||
{
|
||||
await TextChanged.InvokeAsync(Text);
|
||||
await SearchClicked.InvokeAsync();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
.search-container {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 4px;
|
||||
height: 28px;
|
||||
padding-left: 8px;
|
||||
padding-right: 2px;
|
||||
border-radius: var(--small-radius);
|
||||
background: var(--black);
|
||||
overflow: hidden;
|
||||
align-items: center;
|
||||
width: 140px;
|
||||
}
|
||||
|
||||
::deep .search-field {
|
||||
border: none !important;
|
||||
outline: none !important;
|
||||
background: none !important;
|
||||
color: var(--white);
|
||||
height: 100%;
|
||||
padding: 0;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.clear-icon {
|
||||
min-height: 18px;
|
||||
min-width: 18px;
|
||||
height: 18px;
|
||||
width: 18px;
|
||||
}
|
||||
|
||||
.clear-icon:hover {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.clear-icon svg {
|
||||
fill: var(--white);
|
||||
}
|
||||
|
||||
.search-icon {
|
||||
min-height: 24px;
|
||||
min-width: 24px;
|
||||
height: 24px;
|
||||
width: 24px;
|
||||
}
|
||||
|
||||
.search-icon:hover {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.search-icon svg {
|
||||
fill: var(--white);
|
||||
}
|
||||
|
||||
.search-icon.dropdown svg {
|
||||
fill: var(--violet);
|
||||
transform: scale(.8, .5);
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Search;
|
||||
|
||||
public enum SearchInputIcon
|
||||
{
|
||||
Search,
|
||||
Dropdown
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
@typeparam TItem
|
||||
|
||||
<div class="select-element @(Enum.GetName(Theme)?.ToLower())" @onclick=HandleItemClicked>
|
||||
<div class="selected">
|
||||
@if (Value != null && Value.IsSelected)
|
||||
{
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
|
||||
<path d="M9,20.42L2.79,14.21L5.62,11.38L9,14.77L18.88,4.88L21.71,7.71L9,20.42Z" />
|
||||
</svg>
|
||||
}
|
||||
</div>
|
||||
<div class="select-label">
|
||||
@Value?.Label
|
||||
</div>
|
||||
</div>
|
||||
@@ -0,0 +1,22 @@
|
||||
using GameIdeas.BlazorApp.Shared.Components.Select.Models;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Select.Components;
|
||||
|
||||
public partial class SelectListElement<TItem>
|
||||
{
|
||||
[Parameter] public EventCallback<SelectElement<TItem>?> ValueChanged { get; set; }
|
||||
[Parameter] public SelectElement<TItem>? Value { get; set; }
|
||||
[Parameter] public SelectListTheme Theme { get; set; }
|
||||
private async Task HandleItemClicked()
|
||||
{
|
||||
if (Value == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Value.IsSelected = true;
|
||||
StateHasChanged();
|
||||
await ValueChanged.InvokeAsync(Value);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
.select-element {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
width: fit-content;
|
||||
width: 100%;
|
||||
gap: 6px;
|
||||
height: 20px;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.select-element:hover {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.selected {
|
||||
width: 12px;
|
||||
min-width: 12px;
|
||||
height: 12px;
|
||||
min-height: 12px;
|
||||
}
|
||||
|
||||
.selected svg {
|
||||
display: block;
|
||||
fill: var(--white)
|
||||
}
|
||||
|
||||
/***** Navigation Theme *****/
|
||||
.navigation {
|
||||
padding: 4px 8px;
|
||||
}
|
||||
.navigation:hover {
|
||||
background: var(--violet-selected);
|
||||
}
|
||||
|
||||
.navigation .selected {
|
||||
display: none;
|
||||
}
|
||||
|
||||
/***** Sort Theme *****/
|
||||
.sort {
|
||||
padding: 2px 6px;
|
||||
}
|
||||
|
||||
.sort:hover {
|
||||
background: var(--low-white);
|
||||
}
|
||||
|
||||
.sort .select-label {
|
||||
text-wrap: nowrap;
|
||||
margin-right: 6px;
|
||||
}
|
||||
|
||||
/***** Filter Theme *****/
|
||||
.filter {
|
||||
padding: 2px 6px;
|
||||
}
|
||||
|
||||
.filter:hover {
|
||||
background: var(--low-white);
|
||||
}
|
||||
|
||||
.filter .select-label {
|
||||
text-wrap: nowrap;
|
||||
margin-right: 6px;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Select.Models;
|
||||
|
||||
public class SelectElement<TItem>
|
||||
{
|
||||
public TItem? Item { get; set; }
|
||||
public string? Label { get; set; }
|
||||
public bool IsSelected { get; set; } = false;
|
||||
public bool IsNew { get; set; } = false;
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Select.Models;
|
||||
|
||||
public enum SelectListTheme
|
||||
{
|
||||
Navigation,
|
||||
Sort,
|
||||
Filter
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
@using GameIdeas.BlazorApp.Shared.Components.Search
|
||||
@using GameIdeas.BlazorApp.Shared.Components.Select.Components
|
||||
@typeparam TItem
|
||||
|
||||
<div class="select-list" tabindex="1001" @ref="BaseElement">
|
||||
<div class="select-button" @onfocusin=HandleFocusIn @onfocusout=HandleFocusOut>
|
||||
<SearchInput @ref=SearchInput
|
||||
Icon="SearchInputIcon.Dropdown"
|
||||
TextChanged="HandleTextChanged"
|
||||
ClearClicked="HandleTextChanged"
|
||||
SearchClicked="HandleSearchClicked" />
|
||||
</div>
|
||||
<div class="select-container @(AlignRight ? "align-right" : "")"
|
||||
tabindex="1000"
|
||||
@ref=ContentElement
|
||||
@onfocusin=HandleContentFocusIn
|
||||
@onfocusout=HandleContentFocusOut>
|
||||
|
||||
@if (IsContentOpen)
|
||||
{
|
||||
<div class="select-content @(Enum.GetName(Theme)?.ToLower())">
|
||||
@foreach (var item in Items)
|
||||
{
|
||||
<SelectListElement TItem="TItem"
|
||||
Value="item"
|
||||
ValueChanged="HandleItemClicked"
|
||||
Theme="Theme" />
|
||||
}
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
using GameIdeas.BlazorApp.Shared.Components.Search;
|
||||
using GameIdeas.BlazorApp.Shared.Components.Select.Models;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Select;
|
||||
|
||||
public partial class MultipleSelectList<TItem>
|
||||
{
|
||||
[Parameter] public IEnumerable<TItem>? Values { get; set; }
|
||||
[Parameter] public EventCallback<IEnumerable<TItem>?> ValuesChanged { get; set; }
|
||||
[Parameter] public IEnumerable<SelectElement<TItem>> Items { get; set; } = [];
|
||||
[Parameter] public SelectListTheme Theme { get; set; }
|
||||
[Parameter] public bool AlignRight { get; set; }
|
||||
|
||||
private bool IsContentOpen
|
||||
{
|
||||
get => InputFocus || ContentFocus;
|
||||
}
|
||||
|
||||
private bool InputFocus = false;
|
||||
private bool ContentFocus = false;
|
||||
private SearchInput? SearchInput;
|
||||
private ElementReference ContentElement;
|
||||
private ElementReference BaseElement;
|
||||
|
||||
private async Task HandleItemClicked(SelectElement<TItem> selectedValue)
|
||||
{
|
||||
Values = Items.Where(x => x.IsSelected && x.Item != null).Select(x => x.Item!);
|
||||
SearchInput?.SetText(string.Join(", ", Values));
|
||||
await ValuesChanged.InvokeAsync(Values);
|
||||
}
|
||||
|
||||
private async Task HandleTextChanged()
|
||||
{
|
||||
await BaseElement.FocusAsync();
|
||||
}
|
||||
|
||||
private void HandleFocusIn()
|
||||
{
|
||||
InputFocus = true;
|
||||
}
|
||||
|
||||
private void HandleContentFocusIn()
|
||||
{
|
||||
ContentFocus = true;
|
||||
}
|
||||
|
||||
private async Task HandleContentFocusOut()
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(0.3));
|
||||
ContentFocus = false;
|
||||
}
|
||||
|
||||
private async Task HandleFocusOut()
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(0.3));
|
||||
InputFocus = false;
|
||||
}
|
||||
|
||||
private async Task HandleSearchClicked()
|
||||
{
|
||||
if (!IsContentOpen)
|
||||
{
|
||||
await ContentElement.FocusAsync();
|
||||
}
|
||||
else
|
||||
{
|
||||
await BaseElement.FocusAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
.select-list {
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.select-container {
|
||||
margin-top: 4px;
|
||||
position: absolute;
|
||||
}
|
||||
|
||||
.align-right {
|
||||
right: 0;
|
||||
}
|
||||
|
||||
.select-content {
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
border-radius: var(--small-radius);
|
||||
animation-name: fade-in;
|
||||
animation-duration: 0.4s;
|
||||
}
|
||||
|
||||
.line {
|
||||
margin: 2px 6px;
|
||||
border-bottom: 2px solid var(--low-white);
|
||||
}
|
||||
|
||||
|
||||
/***** Navigation Theme *****/
|
||||
.select-content.navigation {
|
||||
background: var(--violet);
|
||||
box-shadow: var(--drop-shadow);
|
||||
}
|
||||
|
||||
/***** Sort Theme *****/
|
||||
.select-content.sort {
|
||||
background: var(--semi-black);
|
||||
box-shadow: var(--drop-shadow);
|
||||
padding: 4px 0;
|
||||
}
|
||||
|
||||
/***** Filter Theme *****/
|
||||
.select-content.filter {
|
||||
background: var(--semi-black);
|
||||
box-shadow: var(--drop-shadow);
|
||||
padding: 4px 0;
|
||||
min-width: 150px;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
@using GameIdeas.BlazorApp.Shared.Components.Select.Components
|
||||
@typeparam TItem
|
||||
|
||||
<div class="select-list" @onclick=HandleButtonClicked>
|
||||
<div class="select-button">
|
||||
@Button
|
||||
</div>
|
||||
<div @ref=Container @onfocusout=HandleFocusOut
|
||||
class="select-container @(AlignRight ? "align-right" : "")"
|
||||
tabindex="1000">
|
||||
|
||||
@if (ContentVisile)
|
||||
{
|
||||
<div class="select-content @(Enum.GetName(Theme)?.ToLower())">
|
||||
@foreach (var item in Headers)
|
||||
{
|
||||
<SelectListElement TItem="TItem"
|
||||
Value="item"
|
||||
ValueChanged="HandleHeaderClicked"
|
||||
Theme="Theme" />
|
||||
}
|
||||
@if (Headers.Any())
|
||||
{
|
||||
<span class="line"></span>
|
||||
}
|
||||
@foreach (var item in Items)
|
||||
{
|
||||
<SelectListElement TItem="TItem"
|
||||
Value="item"
|
||||
ValueChanged="HandleItemClicked"
|
||||
Theme="Theme" />
|
||||
}
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -0,0 +1,64 @@
|
||||
using GameIdeas.BlazorApp.Shared.Components.Select.Models;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.Select;
|
||||
|
||||
public partial class SelectList<TItem>
|
||||
{
|
||||
[Parameter] public RenderFragment? Button { get; set; }
|
||||
[Parameter] public TItem? Value { get; set; }
|
||||
[Parameter] public EventCallback<TItem?> ValueChanged { get; set; }
|
||||
[Parameter] public TItem? Header { get; set; }
|
||||
[Parameter] public EventCallback<TItem?> HeaderChanged { get; set; }
|
||||
[Parameter] public IEnumerable<SelectElement<TItem>> Items { get; set; } = [];
|
||||
[Parameter] public IEnumerable<SelectElement<TItem>> Headers { get; set; } = [];
|
||||
[Parameter] public SelectListTheme Theme { get; set; }
|
||||
[Parameter] public bool AlignRight { get; set; }
|
||||
|
||||
private bool ContentVisile = false;
|
||||
private DateTime ContentLastFocusOut = DateTime.Now;
|
||||
private ElementReference Container;
|
||||
|
||||
public async Task OpenAsync()
|
||||
{
|
||||
if (DateTime.Now - ContentLastFocusOut >= TimeSpan.FromSeconds(0.2))
|
||||
{
|
||||
await Container.FocusAsync();
|
||||
ContentVisile = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void Close() => ContentVisile = false;
|
||||
|
||||
private async Task HandleButtonClicked() => await OpenAsync();
|
||||
|
||||
private void HandleFocusOut()
|
||||
{
|
||||
ContentLastFocusOut = DateTime.Now;
|
||||
ContentVisile = false;
|
||||
}
|
||||
|
||||
private async Task HandleItemClicked(SelectElement<TItem> selectedValue)
|
||||
{
|
||||
foreach (var item in Items)
|
||||
{
|
||||
item.IsSelected = false;
|
||||
}
|
||||
|
||||
selectedValue.IsSelected = true;
|
||||
Value = selectedValue.Item;
|
||||
await ValueChanged.InvokeAsync(Value);
|
||||
}
|
||||
|
||||
private async Task HandleHeaderClicked(SelectElement<TItem> selectedValue)
|
||||
{
|
||||
foreach (var header in Headers)
|
||||
{
|
||||
header.IsSelected = false;
|
||||
}
|
||||
|
||||
selectedValue.IsSelected = true;
|
||||
Header = selectedValue.Item;
|
||||
await HeaderChanged.InvokeAsync(Header);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
.select-list {
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.select-container {
|
||||
margin-top: 4px;
|
||||
position: absolute;
|
||||
}
|
||||
|
||||
.align-right {
|
||||
right: 0;
|
||||
}
|
||||
|
||||
.select-content {
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
border-radius: var(--small-radius);
|
||||
animation-name: fade-in;
|
||||
animation-duration: 0.4s;
|
||||
}
|
||||
|
||||
.line {
|
||||
margin: 2px 6px;
|
||||
border-bottom: 2px solid var(--low-white);
|
||||
}
|
||||
|
||||
|
||||
/***** Navigation Theme *****/
|
||||
.select-content.navigation {
|
||||
background: var(--violet);
|
||||
box-shadow: var(--drop-shadow);
|
||||
}
|
||||
|
||||
/***** Sort Theme *****/
|
||||
.select-content.sort {
|
||||
background: var(--semi-black);
|
||||
box-shadow: var(--drop-shadow);
|
||||
padding: 4px 0;
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
<div class="container">
|
||||
<div class="slider-track" style="@FillColor()"></div>
|
||||
|
||||
<input type="range" id="min-range" style="@StatusColor(Params.ValueMin)" min="@Params.Min" max="@Params.Max"
|
||||
@bind="@Params.ValueMin" @bind:event="oninput" @bind:after=HandleSlideOnInput />
|
||||
<input type="range" id="max-range" style="@StatusColor(Params.ValueMax)" min="@Params.Min" max="@Params.Max"
|
||||
@bind="@Params.ValueMax" @bind:event="oninput" @bind:after=HandleSlideTwoInput />
|
||||
|
||||
<div class="values">
|
||||
<span class="value">@Params.ValueMin</span>
|
||||
<span class="value">@Params.ValueMax</span>
|
||||
</div>
|
||||
</div>
|
||||
@@ -0,0 +1,57 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.SliderRange;
|
||||
|
||||
public partial class SliderRange
|
||||
{
|
||||
[Parameter] public SliderRangeParams Params { get; set; } = new();
|
||||
[Parameter] public int Max { get; set; }
|
||||
[Parameter] public EventCallback<int> MaxChanged { get; set; }
|
||||
[Parameter] public int Min { get; set; }
|
||||
[Parameter] public EventCallback<int> MinChanged { get; set; }
|
||||
|
||||
private async Task HandleSlideTwoInput()
|
||||
{
|
||||
if (Params.ValueMax - Params.ValueMin <= Params.Gap)
|
||||
{
|
||||
Params.ValueMin = Params.ValueMax - Params.Gap;
|
||||
}
|
||||
|
||||
Max = Params.Max;
|
||||
await MaxChanged.InvokeAsync(Params.Max);
|
||||
}
|
||||
|
||||
private async Task HandleSlideOnInput()
|
||||
{
|
||||
if (Params.ValueMax - Params.ValueMin <= Params.Gap)
|
||||
{
|
||||
Params.ValueMax = Params.ValueMin + Params.Gap;
|
||||
}
|
||||
|
||||
Min = Params.Min;
|
||||
await MinChanged.InvokeAsync(Params.Min);
|
||||
}
|
||||
|
||||
private string FillColor()
|
||||
{
|
||||
var percent1 = (double)(Params.ValueMin - Params.Min) / (Params.Max - Params.Min) * 100;
|
||||
var percent2 = (double)(Params.ValueMax - Params.Min) / (Params.Max - Params.Min) * 100;
|
||||
return $"background: linear-gradient(to right, var(--light-grey) {percent1}% , var(--violet) {percent1}% , var(--violet) {percent2}%, var(--light-grey) {percent2}%)";
|
||||
}
|
||||
|
||||
private string StatusColor(int value)
|
||||
{
|
||||
string str = "--thumb-color: var({0});";
|
||||
|
||||
int firstTier = (int)Math.Floor(0.33 * Params.Max);
|
||||
int secondTier = (int)Math.Ceiling(0.66 * Params.Max);
|
||||
|
||||
return value switch
|
||||
{
|
||||
int x when x <= firstTier => string.Format(str, "--red"),
|
||||
int x when x >= secondTier => string.Format(str, "--green"),
|
||||
_ => string.Format(str, "--yellow"),
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
.container {
|
||||
position: relative;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
input[type="range"] {
|
||||
-webkit-appearance: none;
|
||||
-moz-appearance: none;
|
||||
appearance: none;
|
||||
width: 100%;
|
||||
outline: none;
|
||||
margin: auto;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
background-color: transparent;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.slider-track {
|
||||
width: 100%;
|
||||
height: 2px;
|
||||
margin: auto;
|
||||
border-radius: 2px;
|
||||
}
|
||||
|
||||
input[type="range"]::-webkit-slider-runnable-track {
|
||||
-webkit-appearance: none;
|
||||
height: 2px;
|
||||
}
|
||||
|
||||
input[type="range"]::-moz-range-track {
|
||||
-moz-appearance: none;
|
||||
height: 2px;
|
||||
}
|
||||
|
||||
input[type="range"]::-ms-track {
|
||||
appearance: none;
|
||||
height: 2px;
|
||||
}
|
||||
|
||||
input[type="range"]::-webkit-slider-thumb {
|
||||
-webkit-appearance: none;
|
||||
height: 1em;
|
||||
width: 1em;
|
||||
background-color: var(--thumb-color);
|
||||
cursor: pointer;
|
||||
margin-top: -6px;
|
||||
pointer-events: auto;
|
||||
border-radius: 50%;
|
||||
}
|
||||
|
||||
input[type="range"]::-moz-range-thumb {
|
||||
-webkit-appearance: none;
|
||||
height: 1em;
|
||||
width: 1em;
|
||||
cursor: pointer;
|
||||
border-radius: 50%;
|
||||
background-color: var(--thumb-color);
|
||||
pointer-events: auto;
|
||||
border: none;
|
||||
}
|
||||
|
||||
input[type="range"]::-ms-thumb {
|
||||
appearance: none;
|
||||
height: 1em;
|
||||
width: 1em;
|
||||
cursor: pointer;
|
||||
border-radius: 50%;
|
||||
background-color: var(--thumb-color);
|
||||
pointer-events: auto;
|
||||
}
|
||||
|
||||
.values {
|
||||
display: flex;
|
||||
position: absolute;
|
||||
margin-top: 10px;
|
||||
width: 100%;
|
||||
font-weight: bold;
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
.value {
|
||||
width: 1em;
|
||||
text-align:center;
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
namespace GameIdeas.BlazorApp.Shared.Components.SliderRange;
|
||||
|
||||
public class SliderRangeParams
|
||||
{
|
||||
public int Min{ get; set; }
|
||||
public int Max { get; set; }
|
||||
public int ValueMin { get; set; }
|
||||
public int ValueMax { get; set; }
|
||||
public int Gap { get; set; } = 0;
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
using GameIdeas.BlazorApp.Pages.Games.Models;
|
||||
using GameIdeas.BlazorApp.Shared.Components.Dropdown;
|
||||
using GameIdeas.Resources;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Shared.Headers;
|
||||
|
||||
public partial class HeaderBase
|
||||
{
|
||||
[Parameter] public RenderFragment? Body { get; set; }
|
||||
[Parameter] public EventCallback<AddType> AddTypeChanged { get; set; }
|
||||
|
||||
private DropdownContent<AddTypeParams>? DropdownAdd;
|
||||
private readonly IEnumerable<AddTypeParams> AddTypes =
|
||||
[
|
||||
new AddTypeParams(AddType.Manual, ResourcesKey.ManualAdd),
|
||||
new AddTypeParams(AddType.Auto, ResourcesKey.AutoAdd)
|
||||
];
|
||||
|
||||
private AccountSettings? AccountSettings;
|
||||
|
||||
private void HandleIconClicked()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
private async Task HandleMoreButton()
|
||||
{
|
||||
if (DropdownAdd != null)
|
||||
{
|
||||
await DropdownAdd.OpenAsync();
|
||||
}
|
||||
|
||||
AccountSettings?.Close();
|
||||
}
|
||||
|
||||
private async Task HandleAddTypeClickedAsync(AddTypeParams value)
|
||||
{
|
||||
await AddTypeChanged.InvokeAsync(value.AddType);
|
||||
}
|
||||
|
||||
private void HandleAccountClicked()
|
||||
{
|
||||
AccountSettings?.Toggle();
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,12 @@
|
||||
@using GameIdeas.BlazorApp.Pages.Games
|
||||
@using GameIdeas.BlazorApp.Pages.Games.Models
|
||||
@using GameIdeas.BlazorApp.Shared.Components.Dropdown
|
||||
@using GameIdeas.BlazorApp.Shared.Components.Account
|
||||
@using GameIdeas.BlazorApp.Shared.Components.Select
|
||||
@using GameIdeas.BlazorApp.Shared.Components.Select.Models
|
||||
@using GameIdeas.Resources
|
||||
|
||||
@inherits LayoutComponentBase
|
||||
|
||||
<div class="header-tab">
|
||||
<div class="icon-container" @onclick="HandleIconClicked">
|
||||
<img src="icon.png" alt="Game Ideas">
|
||||
@@ -18,21 +22,23 @@
|
||||
<path d="M19,13H13V19H11V13H5V11H11V5H13V11H19V13Z" />
|
||||
</svg>
|
||||
</div>
|
||||
<div class="second-button button" @onclick=HandleMoreButton>
|
||||
<svg class="button-icon" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
|
||||
<path d="M1 3H23L12 22" />
|
||||
</svg>
|
||||
</div>
|
||||
<SelectList TItem="AddType"
|
||||
Items="SelectElements"
|
||||
ValueChanged=HandleAddTypeClickedAsync
|
||||
Theme="SelectListTheme.Navigation"
|
||||
AlignRight=true>
|
||||
<Button>
|
||||
<div class="second-button button">
|
||||
<svg class="button-icon" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
|
||||
<path d="M1 3H23L12 22" />
|
||||
</svg>
|
||||
</div>
|
||||
</Button>
|
||||
</SelectList>
|
||||
</div>
|
||||
<DropdownContent @ref="DropdownAdd"
|
||||
TItem="AddTypeParams"
|
||||
ValueChanged=HandleAddTypeClickedAsync
|
||||
Items="AddTypes"
|
||||
LabelSelector="(addtype => addtype.Label)"
|
||||
Theme="DropdownTheme.Navigation" />
|
||||
</div>
|
||||
<div class="account-container">
|
||||
<div class="icon-container">
|
||||
<div class="icon-container" @onclick=HandleAccountClicked>
|
||||
<svg class="account-icon" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24">
|
||||
<path d="M12,19.2C9.5,19.2 7.29,17.92 6,16C6.03,14 10,12.9 12,12.9C14,12.9 17.97,14 18,16C16.71,17.92 14.5,19.2 12,19.2M12,5A3,3 0 0,1 15,8A3,3 0 0,1 12,11A3,3 0 0,1 9,8A3,3 0 0,1 12,5M12,2A10,10 0 0,0 2,12A10,10 0 0,0 12,22A10,10 0 0,0 22,12C22,6.47 17.5,2 12,2Z" />
|
||||
</svg>
|
||||
@@ -0,0 +1,34 @@
|
||||
using GameIdeas.BlazorApp.Pages.Games.Models;
|
||||
using GameIdeas.BlazorApp.Shared.Components.Account;
|
||||
using GameIdeas.BlazorApp.Shared.Components.Select.Models;
|
||||
using GameIdeas.Resources;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace GameIdeas.BlazorApp.Shared.Layouts.Header;
|
||||
|
||||
public partial class HeaderLayout : LayoutComponentBase
|
||||
{
|
||||
[Parameter] public EventCallback<AddType> AddTypeChanged { get; set; }
|
||||
|
||||
private readonly IEnumerable<SelectElement<AddType>> SelectElements = [
|
||||
new SelectElement<AddType> { Item = AddType.Manual, Label = ResourcesKey.ManualAdd },
|
||||
new SelectElement<AddType> { Item = AddType.Auto, Label = ResourcesKey.AutoAdd }
|
||||
];
|
||||
|
||||
private AccountSettings? AccountSettings;
|
||||
|
||||
private void HandleIconClicked()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
private async Task HandleAddTypeClickedAsync(AddType value)
|
||||
{
|
||||
await AddTypeChanged.InvokeAsync(value);
|
||||
}
|
||||
|
||||
private void HandleAccountClicked()
|
||||
{
|
||||
AccountSettings?.Toggle();
|
||||
}
|
||||
}
|
||||
@@ -42,7 +42,7 @@
|
||||
flex-direction: row;
|
||||
background: var(--violet);
|
||||
border-radius: var(--small-radius);
|
||||
overflow: hidden;
|
||||
overflow: visible;
|
||||
}
|
||||
|
||||
.button {
|
||||
@@ -8,8 +8,9 @@
|
||||
--yellow: #FFC107;
|
||||
--green: #43F8C0;
|
||||
--light-grey: #5C5C5E;
|
||||
--black: rgba(44, 43, 46, 0.8);
|
||||
--black: rgba(0, 0, 0, 0.8);
|
||||
--white: #fff;
|
||||
--low-white: rgb(255, 255, 255, 0.1);
|
||||
--semi-black: rgba(0, 0, 0, 0.5);
|
||||
--line-black: rgba(0, 0, 0, 0.2);
|
||||
--small-radius: 4px;
|
||||
|
||||
@@ -10,6 +10,7 @@ public class Translations (TranslationService translationService)
|
||||
public string Logout => translationService.Translate(nameof(Logout));
|
||||
public string EnterUsername => translationService.Translate(nameof(EnterUsername));
|
||||
public string EnterPassword => translationService.Translate(nameof(EnterPassword));
|
||||
public string UserManager => translationService.Translate(nameof(UserManager));
|
||||
}
|
||||
|
||||
public static class ResourcesKey
|
||||
@@ -28,4 +29,5 @@ public static class ResourcesKey
|
||||
public static string Logout => _instance?.Logout ?? throw new InvalidOperationException("ResourcesKey.Logout is not initialized.");
|
||||
public static string EnterUsername => _instance?.EnterUsername ?? throw new InvalidOperationException("ResourcesKey.EnterUsername is not initialized.");
|
||||
public static string EnterPassword => _instance?.EnterPassword ?? throw new InvalidOperationException("ResourcesKey.EnterPassword is not initialized.");
|
||||
public static string UserManager => _instance?.UserManager ?? throw new InvalidOperationException("ResourcesKey.UserManager is not initialized.");
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace GameIdeas.Shared.Constants;
|
||||
|
||||
public class GlobalConstants
|
||||
{
|
||||
public const string EnterKeyCode = "Enter";
|
||||
public const string PadEnterKeyCode = "NumpadEnter";
|
||||
}
|
||||
7
src/GameIdeas/GameIdeas.Shared/Dto/GameDto.cs
Normal file
7
src/GameIdeas/GameIdeas.Shared/Dto/GameDto.cs
Normal file
@@ -0,0 +1,7 @@
|
||||
namespace GameIdeas.Shared.Dto;
|
||||
|
||||
public class GameDto
|
||||
{
|
||||
public string? Name { get; set; }
|
||||
public string? ReleaseDate { get; set; }
|
||||
}
|
||||
7
src/GameIdeas/GameIdeas.Shared/Enum/SortType.cs
Normal file
7
src/GameIdeas/GameIdeas.Shared/Enum/SortType.cs
Normal file
@@ -0,0 +1,7 @@
|
||||
namespace GameIdeas.Shared.Enum;
|
||||
|
||||
public enum SortType
|
||||
{
|
||||
Ascending,
|
||||
Descending
|
||||
}
|
||||
@@ -5,5 +5,6 @@
|
||||
"Login": "Se connecter",
|
||||
"Logout": "Se déconnecter",
|
||||
"EnterUsername": "Nom d'utilisateur",
|
||||
"EnterPassword": "Mot de passe"
|
||||
"EnterPassword": "Mot de passe",
|
||||
"UserManager": "Gestion des utilisateurs"
|
||||
}
|
||||
Reference in New Issue
Block a user