Files
game-ideas/src/GameIdeas/Server/GameIdeas.WebAPI/Context/GameIdeasContext.cs

163 lines
5.1 KiB
C#

using GameIdeas.Shared.Model;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
namespace GameIdeas.WebAPI.Context;
public class GameIdeasContext : IdentityDbContext<User>
{
public GameIdeasContext(DbContextOptions<GameIdeasContext> option)
: base(option)
{
AppContext.SetSwitch("Npgsql.EnableLegacyTimestampBehavior", true);
AppContext.SetSwitch("Npgsql.DisableDateTimeInfinityConversions", true);
}
public virtual DbSet<Developer> Developers { get; set; } = null!;
public virtual DbSet<Platform> Platforms { get; set; } = null!;
public virtual DbSet<Property> Properties { get; set; } = null!;
public virtual DbSet<Publisher> Publishers { get; set; } = null!;
public virtual DbSet<Tag> Tags { get; set; } = null!;
public virtual DbSet<Game> Games { get; set; } = null!;
public virtual DbSet<GamePlatform> GamePlatforms { get; set; } = null!;
public virtual DbSet<GameProperty> GameProperties { get; set; } = null!;
public virtual DbSet<GameTag> GameTags { get; set; } = null!;
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
modelBuilder.Entity<Developer>(entity => {
entity.ToTable("Developer");
entity.HasIndex(e => e.Name)
.IsUnique();
});
modelBuilder.Entity<Platform>(entity => {
entity.ToTable("Platform");
entity.HasIndex(e => e.Label)
.IsUnique();
});
modelBuilder.Entity<Property>(entity =>
{
entity.ToTable("Property");
entity.HasIndex(e => e.Label)
.IsUnique();
});
modelBuilder.Entity<Publisher>(entity =>
{
entity.ToTable("Publisher");
entity.HasIndex(e => e.Name)
.IsUnique();
});
modelBuilder.Entity<Tag>(entity =>
{
entity.ToTable("Tag");
entity.HasIndex(e => e.Label)
.IsUnique();
});
modelBuilder.Entity<Game>(entity =>
{
entity.ToTable("Game");
entity.HasIndex(e => e.Title)
.IsUnique();
entity.HasIndex(e => e.CreationUserId);
entity.HasIndex(e => e.ModificationUserId);
entity.HasIndex(e => e.PublisherId);
entity.HasIndex(e => e.DeveloperId);
entity.Property(e => e.CreationDate)
.HasDefaultValueSql("now()");
entity.Property(e => e.Id)
.UseIdentityByDefaultColumn()
.HasIdentityOptions(startValue: 100000);
entity.HasOne(d => d.CreationUser)
.WithMany(p => p.CreationGames)
.HasForeignKey(d => d.CreationUserId)
.OnDelete(DeleteBehavior.ClientSetNull);
entity.HasOne(d => d.ModificationUser)
.WithMany(p => p.ModificationGames)
.HasForeignKey(d => d.ModificationUserId)
.OnDelete(DeleteBehavior.ClientSetNull);
entity.HasOne(d => d.Developer)
.WithMany(p => p.Games)
.HasForeignKey(d => d.DeveloperId)
.OnDelete(DeleteBehavior.ClientSetNull);
entity.HasOne(d => d.Publisher)
.WithMany(p => p.Games)
.HasForeignKey(d => d.PublisherId)
.OnDelete(DeleteBehavior.ClientSetNull);
});
modelBuilder.Entity<GamePlatform>(entity =>
{
entity.ToTable("GamePlatform");
entity.HasKey(e => new { e.GameId, e.PlatformId });
entity.HasOne(d => d.Game)
.WithMany(p => p.GamePlatforms)
.HasForeignKey(d => d.GameId)
.OnDelete(DeleteBehavior.Cascade);
entity.HasOne(d => d.Platform)
.WithMany(p => p.GamePlatforms)
.HasForeignKey(d => d.PlatformId)
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity<GameProperty>(entity =>
{
entity.ToTable("GameProperty");
entity.HasKey(e => new { e.GameId, e.PropertyId });
entity.HasOne(d => d.Game)
.WithMany(p => p.GameProperties)
.HasForeignKey(d => d.GameId)
.OnDelete(DeleteBehavior.Cascade);
entity.HasOne(d => d.Property)
.WithMany(p => p.GameProperties)
.HasForeignKey(d => d.PropertyId)
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity<GameTag>(entity =>
{
entity.ToTable("GameTag");
entity.HasKey(e => new { e.GameId, e.TagId });
entity.HasOne(d => d.Game)
.WithMany(p => p.GameTags)
.HasForeignKey(d => d.GameId)
.OnDelete(DeleteBehavior.Cascade);
entity.HasOne(d => d.Tag)
.WithMany(p => p.GameTags)
.HasForeignKey(d => d.TagId)
.OnDelete(DeleteBehavior.Cascade);
});
base.OnModelCreating(modelBuilder);
}
}