All checks were successful
Game Ideas deploy / build-test-deploy (push) Successful in 1m27s
Co-authored-by: Maxime Adler <madler@sqli.com> Reviewed-on: #48
180 lines
5.7 KiB
C#
180 lines
5.7 KiB
C#
using AutoMapper;
|
|
using GameIdeas.Shared.Dto;
|
|
using GameIdeas.Shared.Exceptions;
|
|
using GameIdeas.Shared.Model;
|
|
using GameIdeas.WebAPI.Context;
|
|
using Microsoft.EntityFrameworkCore;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace GameIdeas.WebAPI.Services.Games;
|
|
|
|
public class GameWriteService(GameIdeasContext context, IMapper mapper) : IGameWriteService
|
|
{
|
|
public async Task<GameDetailDto> CreateGame(GameDetailDto gameDto)
|
|
{
|
|
var gameToCreate = mapper.Map<Game>(gameDto);
|
|
|
|
await HandleDeveloperPublisherCreation(gameToCreate);
|
|
await context.Games.AddAsync(gameToCreate);
|
|
await context.SaveChangesAsync();
|
|
|
|
await HandlePlatformsCreation(gameDto.Platforms, gameToCreate.Id);
|
|
await HandlePropertiesCreation(gameDto.Properties, gameToCreate.Id);
|
|
await HandleTagsCreation(gameDto.Tags, gameToCreate.Id);
|
|
|
|
await context.SaveChangesAsync();
|
|
|
|
return mapper.Map<GameDetailDto>(gameToCreate);
|
|
}
|
|
|
|
public async Task<GameDetailDto> UpdateGame(GameDetailDto gameDto)
|
|
{
|
|
if (await context.Games.CountAsync(g => g.Id == gameDto.Id) == 0)
|
|
{
|
|
throw new NotFoundException($"[{typeof(Game).FullName}] with ID {gameDto.Id} has not been found in context");
|
|
}
|
|
|
|
var gameToUpdate = mapper.Map<Game>(gameDto);
|
|
|
|
await HandleDeveloperPublisherCreation(gameToUpdate);
|
|
await HandlePlatformsCreation(gameDto.Platforms, gameToUpdate.Id);
|
|
await HandlePropertiesCreation(gameDto.Properties, gameToUpdate.Id);
|
|
await HandleTagsCreation(gameDto.Tags, gameToUpdate.Id);
|
|
|
|
context.Games.Update(gameToUpdate);
|
|
await context.SaveChangesAsync();
|
|
|
|
return mapper.Map<GameDetailDto>(gameToUpdate);
|
|
}
|
|
|
|
public async Task<bool> DeleteGame(int gameId)
|
|
{
|
|
await HandlePlatformsCreation([], gameId);
|
|
await HandlePropertiesCreation([], gameId);
|
|
await HandleTagsCreation([], gameId);
|
|
|
|
var gameToRemove = await context.Games
|
|
.FirstOrDefaultAsync(g => g.Id == gameId)
|
|
?? throw new NotFoundException($"[{typeof(Game).FullName}] with ID {gameId} has not been found in context");
|
|
|
|
context.Games.Remove(gameToRemove);
|
|
await context.SaveChangesAsync();
|
|
|
|
context.Publishers.RemoveRange(
|
|
context.Publishers.Include(p => p.Games)
|
|
.Where(p => p.Games.Count == 0));
|
|
|
|
context.Developers.RemoveRange(
|
|
context.Developers.Include(d => d.Games)
|
|
.Where(d => d.Games.Count == 0));
|
|
|
|
await context.SaveChangesAsync();
|
|
return true;
|
|
}
|
|
|
|
private async Task HandlePlatformsCreation(IEnumerable<PlatformDto>? categoriesToCreate, int gameId)
|
|
{
|
|
if (categoriesToCreate != null)
|
|
{
|
|
var gps = mapper.Map<ICollection<GamePlatform>>(categoriesToCreate);
|
|
|
|
context.GamePlatforms.RemoveRange(
|
|
context.GamePlatforms.Where(gp => gp.GameId == gameId));
|
|
|
|
foreach (var gp in gps)
|
|
{
|
|
gp.GameId = gameId;
|
|
}
|
|
|
|
context.Platforms.AttachRange(gps.Select(gp => gp.Platform));
|
|
await context.GamePlatforms.AddRangeAsync(gps);
|
|
|
|
await context.SaveChangesAsync();
|
|
|
|
context.Platforms.RemoveRange(
|
|
context.Platforms.Include(p => p.GamePlatforms)
|
|
.Where(p => p.GamePlatforms.Count == 0));
|
|
|
|
await context.SaveChangesAsync();
|
|
}
|
|
}
|
|
|
|
private async Task HandlePropertiesCreation(IEnumerable<PropertyDto>? categoriesToCreate, int gameId)
|
|
{
|
|
if (categoriesToCreate != null)
|
|
{
|
|
var gps = mapper.Map<ICollection<GameProperty>>(categoriesToCreate);
|
|
|
|
context.GameProperties.RemoveRange(
|
|
context.GameProperties.Where(gp => gp.GameId == gameId));
|
|
|
|
foreach (var gp in gps)
|
|
{
|
|
gp.GameId = gameId;
|
|
}
|
|
|
|
context.Properties.AttachRange(gps.Select(gp => gp.Property));
|
|
await context.GameProperties.AddRangeAsync(gps);
|
|
|
|
await context.SaveChangesAsync();
|
|
|
|
context.Properties.RemoveRange(
|
|
context.Properties.Include(p => p.GameProperties)
|
|
.Where(p => p.GameProperties.Count == 0));
|
|
|
|
await context.SaveChangesAsync();
|
|
}
|
|
}
|
|
|
|
private async Task HandleTagsCreation(IEnumerable<TagDto>? categoriesToCreate, int gameId)
|
|
{
|
|
if (categoriesToCreate != null)
|
|
{
|
|
var gts = mapper.Map<ICollection<GameTag>>(categoriesToCreate);
|
|
|
|
context.GameTags.RemoveRange(
|
|
context.GameTags.Where(gt => gt.GameId == gameId));
|
|
|
|
foreach (var gt in gts)
|
|
{
|
|
gt.GameId = gameId;
|
|
}
|
|
|
|
context.Tags.AttachRange(gts.Select(gt => gt.Tag));
|
|
await context.GameTags.AddRangeAsync(gts);
|
|
|
|
await context.SaveChangesAsync();
|
|
|
|
context.Tags.RemoveRange(
|
|
context.Tags.Include(t => t.GameTags)
|
|
.Where(t => t.GameTags.Count == 0));
|
|
|
|
await context.SaveChangesAsync();
|
|
|
|
}
|
|
}
|
|
|
|
private async Task HandleDeveloperPublisherCreation(Game? game)
|
|
{
|
|
context.Publishers.RemoveRange(
|
|
context.Publishers.Include(p => p.Games)
|
|
.Where(p => p.Games.Count == 0));
|
|
|
|
context.Developers.RemoveRange(
|
|
context.Developers.Include(d => d.Games)
|
|
.Where(d => d.Games.Count == 0));
|
|
|
|
await context.SaveChangesAsync();
|
|
|
|
if (game?.Publisher != null)
|
|
{
|
|
context.Publishers.Attach(game.Publisher);
|
|
}
|
|
|
|
if (game?.Developer != null)
|
|
{
|
|
context.Developers.Attach(game.Developer);
|
|
}
|
|
}
|
|
}
|