Fix wrong comportment
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Game Ideas build for PR / build_test (pull_request) Successful in 1m9s
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@@ -1,4 +1,5 @@
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using GameIdeas.BlazorApp.Shared.Components.Select.Models;
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using GameIdeas.BlazorApp.Shared.Components.Select;
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using GameIdeas.BlazorApp.Shared.Components.Select.Models;
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using GameIdeas.Resources;
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using GameIdeas.Shared.Dto;
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using Microsoft.AspNetCore.Components;
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@@ -13,6 +14,7 @@ public class GameBase : ComponentBase
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[Inject] public NavigationManager NavigationManager { get; set; } = default!;
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protected SelectParams<DetailOptions, object> SelectParams = default!;
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protected Select<DetailOptions, object>? SelectOption;
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protected override void OnInitialized()
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{
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@@ -40,6 +42,8 @@ public class GameBase : ComponentBase
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default:
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break;
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}
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SelectOption?.Close();
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}
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private string GetDetailOptionsLabel(DetailOptions options)
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